A little question for all artist out there
11 years ago
Since some time, I figure out of something when I draw my characters. It’s the fact that i got real difficulties to draw them properly when not having any context (wich time? In which part of the story the story the character is situated? What is he doing? Why?), I really cannot draw correctly a character who seems to be idle of nowhere, doing nothing than …doing nothing!
When it come to my comic story, i'm really more ease for doing better things (in my opinion) than usually and take more risk. This is the same about every drawings I do about this story (this one, for example: http://www.furaffinity.net/view/12538369/ )
Does any of you out there know the same situation? Or am I sorta of an abnormal drawer? XD
PS: Is anyone from the city of Bremen, Germany here by any chance?
PS2: If you see any spell or something ununderstandable in my journal, don't hesitate to point me out about this!
When it come to my comic story, i'm really more ease for doing better things (in my opinion) than usually and take more risk. This is the same about every drawings I do about this story (this one, for example: http://www.furaffinity.net/view/12538369/ )
Does any of you out there know the same situation? Or am I sorta of an abnormal drawer? XD
PS: Is anyone from the city of Bremen, Germany here by any chance?
PS2: If you see any spell or something ununderstandable in my journal, don't hesitate to point me out about this!
Your "Problem" is none, its rather one of many options of how to construct a vivid picture in your head which to draw.
Many artists take a photo or real world scene and duplicate it, or create a picture based on the real world view / photo.
However, you most likely do not reproduce / modify an existing scene, so you rely upon your imagination to generate the picture.
Our imagination however is not static - we humans are not that good keeping a complex scene static in our mind - which is why people with an eidetic memory often either don't get old or have serious social drawbacks as their mental setup is either on constant overlaod or has to be so off-set from what is considered normal to adjust to their mental capacities that it's troublesome for "normal" humans - at which point the reaction ofthe other people gets paining for the guy with the eidetic/photographic memory.
So, either you are an artist who can bring to paper an aspect of the image he has in his mind in the time he can keep that part image stable, is able to imagine a part of a picture at a time - which humans are by default not trained for as you see "the house in the forest upon which the sun shines" and not some solitary sunshine, then somewhen later a house, then later again a forest, but your optical system processes the view as a whole, though the eyes jump and scan the picture step by step, so-called Saccade's.
Imagining something utilizes the area of the brain that's processing optical impressions, so imagining something is most easiest in "the natural way".
So, you have an optical system that wants to change the view continuously, but you need to be able to return to any detail of a scene at any moment to be able to draw the part you work on.
Well, Storytelling's you friend there! A story is basically a memory, and memory can be easily repeatedly be acessed, and can remain static to a high degree - the shape of a mountain we remember and recognize, or a single tree's peculiar bark. However, we recognize the mountain no matter if its snow clad or if theres rich forests growing on its lower slopes. The treebark can be missing, andstill we can reconstruct and match the original pattern over its remainders.
We remember significant points, so to speak, and let our visual system fill in the gaps. These points now can be visual or textual, own experience or a good description, what, does not matter.
As soon as we get enough bits together, our visual system can immideatly render the scene / object / person, itself utilizing memories to fill in gaps with the most fitting bits.
So, by not trying to Stress our visual imagination to produce a fixed static view which we can reproduce with our hands, but by having a vivid description of a place or person, our visual imagination reproduces with a very high reliability every point we want to look at, over and over again. As the brain exhausts quickly, this ability to jump to separate spots when needed is much less strenuous, yet by using the memory of a story which can be accessed over and over again, our visual imagination reproduces the scene faster and more detailed as when you'd try to crate the same scene just from pure visual imagination in the sense of Okay, there need to be one, two three, four trees... - the memory of " a light forest in the background" gives the same quality of image, yet is less strenuous for the brain, as the brain knows what a forest looks like, but when you actively try to construct a forest in your mind... It's a lot of work.
This might be why you have it easier imagine a person doing something, than a person standing this or that way, holding this or that item this or that way in the hands. Basically you reduce the amount of data your brain has to handle by using a short story describing a scene, as opposed to trying to assemble the same scene "freely in your head as a picture" and then trying to cling on to this nondescript scene which the brain constantly will be trying to bring into some context. And by trying that, constantly changing it in a way that you become tired of the process , or aware of the changes happening to the scene.
Usually when i draw, i try to visualize the scene i want to put on paper, and then, construct the drawing with adding details as i continue to draw the entire scene. For me every background, or place i draw also have a story on his own (story that can go along a character who own the place for example...) and in fact, as you explain it, i don't try to take a "mental photography" then drawing it but elaborate every drawing i do.
When doodling, i still have the tendency, to try to draw... just like that. :o
Your answer help me a lot to understand that every time i try to doodle without any reflection behind, it can only be more stressful and finally frustating :/
Thank again for you answer!
=)
I will be in Bremen (for some month certainly) for my job, but i will stay one or another week-end to see some nice place (and take some reference photos :) ) and try to practice my german speaking (in my opinion, it will be more effective than staying in France, even near the German border) :)
http://fr.wikipedia.org/wiki/Statue_de_Roland
http://www.germany.travel/fr/loisir.....-de-breme.html
http://fr.wikipedia.org/wiki/Universum
http://www.universum-bremen.de/en/home.html
http://fr.wikipedia.org/wiki/B%C3%B.....herstra%C3%9Fe
http://www.boettcherstrasse.de/inde.....&lang_id=2
http://fr.wikipedia.org/wiki/Cath%C....._de_Br%C3%AAme
http://fr.wikipedia.org/wiki/H%C3%B....._de_Br%C3%AAme
http://en.wikipedia.org/wiki/%C3%9C.....-Museum_Bremen
http://en.wikipedia.org/wiki/Paula_.....-Becker_Museum
:)
I could "make the sentences better" a bit, but as I wouldn't be able to properly explain just why it has to be that way, I leave it be.
But i learned a lot by speaking english with another people (especially with real people)! :)
For the moment, i only hope that all i write is...understandable ^^;
Same went for spanish, too. It was not fun. :(
I don't have this problem with german, because it seems that i have a little germanic accent (even when speak French) XD
Reasons is, i come from a district that change two time between French and German affiliation.
I'm an IT-Scientist, not a language teacher =)
I can recommend gutenberg.org to load e-books onto your smartphone, or mp3 player - when it is capable displaying text.
Then start out with the old english original translation of 1001 nights, and after that delve into the science fiction stories. Basically, I was a nutjob in english whilst still at school, but reading tons of SF literature helped a lot in my case.
Who the character is. What is the character doing, Where the character is and Why the character is there in that location doing what he is doing.
Without all four or five (Why can sometimes be omitted) of those story-telling elements in the picture, no matter how skillfully rendered, the viewer is presented with a visual puzzle that keeps him/her from “entering“ into it.
This is the usual problem with art an artist creates entirely for him or herself. He or she knows what the story is about, but everyone else looking at the picture can only guess -- a puzzle.
So yes, knowing what the context of a picture is is important to the artist if he or she wants to communicate with the viewer with more than just random objects.
Until now, i had the tendency, only to do this reasoning when making a "complete drawing" (as i post here) or for my comic, i thing i forgot that doodling isn't only drawing practicing but also keep the context of the character i want to draw!
You're right! So now i think that the doodle i posted for example is certainly a bit of incomprehensible for another people who didn't know about the story of the character :/
I will remember that Lionus, and thank you very much for your answer!
As i understand, it seems i forgot about the fact that doodling isn't only graphic training, but can (have to?) be also keep the character in his story, his reason of being!
As for now, i will try to put more and more reflection in every artwork i will made, push the reasoning further. Who know's? Maybe there will be interesting artworks to come? ^^
Thank for your answer Teiirka! :)
As for comics - try to read real comics! Check how the official artists (many of them started out as fan-artists like you or me) do it. Mostly, if they draw just two characters talking, and not action scenes, they try to make things look interesting by varying the angle from panel to panel, or cutting away to other scenes and superimposing the thought/speech bubbles, etc... There are a lot of options.
By the way you're right, this doodle is part of the story i do and i find this one better done (http://www.furaffinity.net/view/12538369/) than the other doodle i drew before!
I read some comics, and this is a good help for making good "shots" etc... inspiring by professionnal artist! :D
Thank for your comment Swift12!
Oh, I see. Hmm, well, it's still a story, you see - it's just one moment of a story. Try to make a story around a picture you draw, and then draw only one moment of it as a single pic. maybe that will work?
Glad to be of assisstance!
If you want to see:
Projet "A" (the main comic):
http://projet-a.webcomics.fr/page/s1e1p1-page-18
Harlequin (a side-story about Harlequin, a anthro female wolf of mine): http://harlequin.webcomics.fr/page/s1e1-page-4
Problem is, apart from some dialog i choose to write in english in the side story (Harlequin), because of the fact that Lupa only speak english. My comic only are in French for the moment, and i don't have time now to make the translation ^^;
So it serve no purpose for me to put it here or in any english speaking website :/
For my next doodles, i will take the reflection time because going in the drawing thing, i really think that will be better! :D
Thank again Swift!
Glad to see you have gotten so far with your comics. For me, drawing is a slow process, so even though I have tons of ideas for a comic, I haven't gotten to start them yet. I'd sometimes just like to take a year of vacation, and just draw...
This comic appear to be the project of my life! :) But still a very slow and sometime frustrating process unfortunately :(