Harvest Moon: The Lost Valley
10 years ago
Here's some stuff I wanted to say:
I want to do a review of this game, because it's so different from other Harvest Moon games. Good thing? Bad thing? Not sure.
First, what makes this game different from other Harvest Moon games?
The map is gridded out, just like Minecraft. You dig out half-blocks and replace them to make roads and satisfactory landscapes, just like Minecraft. Another different thing about this Harvest Moon is that you have your tools, but you don't manually scroll through them and hit your action button. All you do is hit the action button when the proper context comes up on the screen. Finally, G (the currency) doesn't have nearly as large of an impact as in past games. Not everything requires material and money. It's strange and interesting. Also, if you want to become close with villagers as they move in, you can't give them gifts. Each person has different requests or goals that you have to help them reach in order to become closer with them. Oh oh, and there's a JUMP button! :D
What is the basic story?
You start out walking through a blizzard, and someone appears in the distance. He/She says you should take shelter in this nearby house, so naturally, you go inside. For some reason, from this point on, you just accept this house as your own. *shrug* *plothole?* *amnesia?*
The next day, you walk into a snowy field and hear someone shouting for help. You dig into the snow to find a little yellow harvest sprite. He explains that the mountain was once bountiful and full of natural beauty. He decides to burden you with the task of reviving the Harvest Goddess and awakening his fellow harvest sprites. Naturally, you accept. :I
Okay, this game doesn't hand you everything when you start out. You have a handful of tools, and the wild landscape. That's all you get. You have your little house, too, so you have somewhere to sleep and store your notes and junk. But you literally have to carve out the mountain so you can reach the Harvest Goddess Spring. It's a good thing your character is a natural-born landscaper (apparently).
Can you still do Harvest Moon things?
You can do the staple activities of Harvest Moon, like planting crops and raising livestock, and even getting married (from my understanding; I haven't gotten that far yet). Reaching those points is kind of outside your jurisdiction, however, and most of the events are triggered from just going about each day as you would in any game that plops you in the middle of nothing. New things happen as you dream at night and wake up each morning, rather than when you enter certain areas.
Anyway, overall, this Harvest Moon game is different from other Harvest Moon games I have played, but pleasantly so. If you're a hardcore Harvest Moon fan, you may not like how dramatic these changes are. However, if you love Minecraft or want a new perspective on an old classic, give it a try. :)
First, what makes this game different from other Harvest Moon games?
The map is gridded out, just like Minecraft. You dig out half-blocks and replace them to make roads and satisfactory landscapes, just like Minecraft. Another different thing about this Harvest Moon is that you have your tools, but you don't manually scroll through them and hit your action button. All you do is hit the action button when the proper context comes up on the screen. Finally, G (the currency) doesn't have nearly as large of an impact as in past games. Not everything requires material and money. It's strange and interesting. Also, if you want to become close with villagers as they move in, you can't give them gifts. Each person has different requests or goals that you have to help them reach in order to become closer with them. Oh oh, and there's a JUMP button! :D
What is the basic story?
You start out walking through a blizzard, and someone appears in the distance. He/She says you should take shelter in this nearby house, so naturally, you go inside. For some reason, from this point on, you just accept this house as your own. *shrug* *plothole?* *amnesia?*
The next day, you walk into a snowy field and hear someone shouting for help. You dig into the snow to find a little yellow harvest sprite. He explains that the mountain was once bountiful and full of natural beauty. He decides to burden you with the task of reviving the Harvest Goddess and awakening his fellow harvest sprites. Naturally, you accept. :I
Okay, this game doesn't hand you everything when you start out. You have a handful of tools, and the wild landscape. That's all you get. You have your little house, too, so you have somewhere to sleep and store your notes and junk. But you literally have to carve out the mountain so you can reach the Harvest Goddess Spring. It's a good thing your character is a natural-born landscaper (apparently).
Can you still do Harvest Moon things?
You can do the staple activities of Harvest Moon, like planting crops and raising livestock, and even getting married (from my understanding; I haven't gotten that far yet). Reaching those points is kind of outside your jurisdiction, however, and most of the events are triggered from just going about each day as you would in any game that plops you in the middle of nothing. New things happen as you dream at night and wake up each morning, rather than when you enter certain areas.
Anyway, overall, this Harvest Moon game is different from other Harvest Moon games I have played, but pleasantly so. If you're a hardcore Harvest Moon fan, you may not like how dramatic these changes are. However, if you love Minecraft or want a new perspective on an old classic, give it a try. :)