2015, Commissions, and Patreon!
11 years ago
2014 was good, and when I look back, I got a decent amount done! There were plenty of new stories, and plenty of new art, and I feel like I made a decent contribution to the community's content archives. A lot of that was through commissioning, which, frankly, I love. It doesn't pay that well (or, rather, I'm dreadfully slow), so drawing comes out to about $2/hour, and writing about $.50/hour, but fortunately I don't have to do either for a living! It makes for a bit of spending money for gifts I wouldn't be able to afford for the family otherwise, but most importantly, it lets me create something I *know* somebody is really interested in and will (hopefully) love. Having a guaranteed audience of one fan is often more rewarding than a wider, but very uncertain audience - especially since I sometimes like to experiment when I write for myself. That, combined with the fact that someone has paid, encourages me to actually write and draw in a timely, productive fashion; I feel a sense of responsibility to the commissioner I can't seem to generate for myself.
The only problem with commissions is that the whole time I'm doing it, I'm looking at my to-do list of my own projects continuing to pile up. Enter the world's tiniest record player, I know, but creatively it can be frustrating. Based on some past comments, I'm seriously considering creating a Patreon in the next month to try to bridge that gap. A Patreon will not replace commissioning, and I don't even intend it to be a significant source of spending money, but what I'd like to do is somehow trigger that same motivation that commissioning gives me - to produce, and on a decent timeline - but focus some of that on my own project list. I'm thinking of something minimal - a $1 per project buy-in to vote on which project I should work on next from a specified list, $2 buy-in to be copied on the drafting process, a higher buy-in to be able to suggest your own idea to be added to the voting list?
Admittedly, though I've spent quite a few hours skimming through Patreon trying to figure it out, I don't think I have, and I have a hard time believing something like this would attract more than one or two people at most, so... this blog! For those of you familiar with Patreon, what ideas can you suggest? How do you think I could craft this to focus on my own to-do list, but still appeal to others? What kind of benefits and bonuses could I offer that wouldn't end up taking up more time that I can't spend on the big projects? Are people interested in being beta readers, getting early drafts and concept stages, maybe getting to select scenes for illustrations?
Lay your opinions on me!
The only problem with commissions is that the whole time I'm doing it, I'm looking at my to-do list of my own projects continuing to pile up. Enter the world's tiniest record player, I know, but creatively it can be frustrating. Based on some past comments, I'm seriously considering creating a Patreon in the next month to try to bridge that gap. A Patreon will not replace commissioning, and I don't even intend it to be a significant source of spending money, but what I'd like to do is somehow trigger that same motivation that commissioning gives me - to produce, and on a decent timeline - but focus some of that on my own project list. I'm thinking of something minimal - a $1 per project buy-in to vote on which project I should work on next from a specified list, $2 buy-in to be copied on the drafting process, a higher buy-in to be able to suggest your own idea to be added to the voting list?
Admittedly, though I've spent quite a few hours skimming through Patreon trying to figure it out, I don't think I have, and I have a hard time believing something like this would attract more than one or two people at most, so... this blog! For those of you familiar with Patreon, what ideas can you suggest? How do you think I could craft this to focus on my own to-do list, but still appeal to others? What kind of benefits and bonuses could I offer that wouldn't end up taking up more time that I can't spend on the big projects? Are people interested in being beta readers, getting early drafts and concept stages, maybe getting to select scenes for illustrations?
Lay your opinions on me!
FA+

Just kidding. Hehe. Glad you had a good year and I think you might be able to garner some interest for Patreon. Your work is good enough! And you have a lot of personal projects that I think people might be interested in supporting. I for one found you through The Many Deaths of Samisch on Eka's if you remember... and always wondered if that would ever make a comeback.
Here are some of the approaches and rewards I've seen in the vore-community.
Monthly commissions
Standard 'pay this a month and I'll draw X for you'.
Private General Gallery
Start producing some art and sketches for Patreon only. And then add a small fee. E.g. a dollar to three dollars a month.
Pay by Support Comic
Similar to the private gallery. Make a comic/panel-based story. The more support you get the more panels you produce in a given week/month. 1 to 3 bucks to view. A little more for hi-res downloads or early sketches.
Raffle-based rewards
You are entered into drawings based on how much you support, with different tiers. Works well with the general gallery/comic setup.
Buy a comic/collection directly
There's an option I don't see many patreon creators use that allows you to offer a package of art directly as a one time fee rather than subscription based.
F.C.F.S Y.C.H.
A 'first come first serve' model that Blondie uses for Your Character Here drawings. If your character fits the YCH requirements, you pay the required per month, and you request first you get the YCH entry.
Personally I think the small-fee subscription model for comics and private galleries tends to be the most successful overall. Also small fee one-times but that would require producing full packages of art frequently to be consistent.
Then some of the other rewards for higher tiers on top of that.
Thank you very much for putting that list together - that gives me some good ideas on how things I might be able to implement.