Doom Mythbusters Impressions (some spoilers)
11 years ago
General
So I just got finished watching the Mythbusters video game special, testing the myth of how detrimental it is for Doomguy to simultaneously carry all of those supplies he finds.
Obviously it's not all that accurate to the real (fake?) deal. For one, Doomguy has to carry MUCH more ammo than the measly two boxes they carried in the test. Classic Doomguy could hold 8 boxes of bullets, 5 boxes of shotgun shells, 20 boxes of rockets, and 6 big ol' plasma cell packs at once, and Doom 3 Doomguy could hold even more. Plus, there's some odd weapon choices in the test, with no BFG or rocket launcher, but three different handguns for some reason. And they also had to carry three medikits, when Doomguy never carries those.
Still, it was a ton of fun to watch. Adam and Jamie had a great time with the first set of tests and their enthusiasm was infectious, and even in the second test where they had to carry everything and weren't enjoying themselves anymore, it was still hilarious to watch these giant human-shaped piles of guns shambling around through the hallways. XD
The usage of actual Doom sound effects mixed into the simulated combat was great too, and they were generally used appropriately (plasma firing sound effects for the simulated plasma gun, etc.).
They even actually used Doom 3's mod tools to virtually remake the real-life warehouse they did the testing in. (I wish somebody would leak the level online!) Sadly, this virtual remake didn't get much screentime and I was hoping they'd do side-by-side comparisons of Adam and Jamie's runs alongside the in-game recreation, but it was still cool the little bit you got to see it. Humorously, it seems they used vanilla Doom 3 for these segments instead of the BFG Edition (you can tell from the louder footsteps). Yes, even Id Software themselves can't get any mods to run on BFG Edition. XD
So in the end, I don't think we really learned anything from these tests since they're not very game-accurate, but it sure was a blast to watch. And hey, whether they intended it to or not, they even got a bit of Doom going the Fruit Ninja segment too. ;)
-
victoriaviper
Obviously it's not all that accurate to the real (fake?) deal. For one, Doomguy has to carry MUCH more ammo than the measly two boxes they carried in the test. Classic Doomguy could hold 8 boxes of bullets, 5 boxes of shotgun shells, 20 boxes of rockets, and 6 big ol' plasma cell packs at once, and Doom 3 Doomguy could hold even more. Plus, there's some odd weapon choices in the test, with no BFG or rocket launcher, but three different handguns for some reason. And they also had to carry three medikits, when Doomguy never carries those.
Still, it was a ton of fun to watch. Adam and Jamie had a great time with the first set of tests and their enthusiasm was infectious, and even in the second test where they had to carry everything and weren't enjoying themselves anymore, it was still hilarious to watch these giant human-shaped piles of guns shambling around through the hallways. XD
The usage of actual Doom sound effects mixed into the simulated combat was great too, and they were generally used appropriately (plasma firing sound effects for the simulated plasma gun, etc.).
They even actually used Doom 3's mod tools to virtually remake the real-life warehouse they did the testing in. (I wish somebody would leak the level online!) Sadly, this virtual remake didn't get much screentime and I was hoping they'd do side-by-side comparisons of Adam and Jamie's runs alongside the in-game recreation, but it was still cool the little bit you got to see it. Humorously, it seems they used vanilla Doom 3 for these segments instead of the BFG Edition (you can tell from the louder footsteps). Yes, even Id Software themselves can't get any mods to run on BFG Edition. XD
So in the end, I don't think we really learned anything from these tests since they're not very game-accurate, but it sure was a blast to watch. And hey, whether they intended it to or not, they even got a bit of Doom going the Fruit Ninja segment too. ;)
-
victoriaviper
FA+

And for anyone who bitches that "Doom takes place on Mars, so they need to take into account lessened gravity!", that's what I thought at first. Then I remembered Doom II: Hell on EARTH. So yeah.
To be fair, I thought for sure they were going to bust the myth, and was quite surprised when they deemed it plausible. I was even more surprised when they put the busted stamp on Fruit Ninja, since that seems more realistic than Doom.
Also, if ya want realism, try the Hideous Destructor mod! That is some next-level stuff. You die more from bleeding out due to gunshot wounds than anything else.
Doom is the best.