Update on the game #4
10 years ago
STILL WORKING ON THAT GAME.
I was going to do more frequent updates on the state of the game, but you know, stuff and distracted.
I made a list of stuff I need to finish before I pull the game's skirt any higher.
Debug UI
This exists partially and needs to be consolidated into a single window the writers can use to control everything to test stuff.
Combat mechanics tidy up
This is pretty fast boring one but someone's gotta do it. It's just unwrangling the combat cards interactions so there won't be any crazy shit happening while fighting.
Combat UI indicators
I've implemented the final(ish?) version of the combat interface but it needs triggers and effects to show stuff that happens during the combat. Stuff like what king of damage you take from attacks. The combat works but it's not as transparent as I'd like atm.
Load game screen
This is just a simple menu screen for loading saved games. Needs graphics and buttons to click.
Inventory screen
Needs graphics and controls.
Character screen
Shows stuff about your character. Graphics and buttons.
Deck screen
This is code wise done but needs graphics. Basically for managing your cards.
Time & day indicator
A little gizmo to show passage of time on the map.
After I get these done I will consider V10 done and see that people get their hands on it. I made this update is to pressure myself to work more consistently on the game.
I will post small updates every time I get one of these goals done.
Cheers!
I was going to do more frequent updates on the state of the game, but you know, stuff and distracted.
I made a list of stuff I need to finish before I pull the game's skirt any higher.
Debug UI
This exists partially and needs to be consolidated into a single window the writers can use to control everything to test stuff.
Combat mechanics tidy up
This is pretty fast boring one but someone's gotta do it. It's just unwrangling the combat cards interactions so there won't be any crazy shit happening while fighting.
Combat UI indicators
I've implemented the final(ish?) version of the combat interface but it needs triggers and effects to show stuff that happens during the combat. Stuff like what king of damage you take from attacks. The combat works but it's not as transparent as I'd like atm.
Load game screen
This is just a simple menu screen for loading saved games. Needs graphics and buttons to click.
Inventory screen
Needs graphics and controls.
Character screen
Shows stuff about your character. Graphics and buttons.
Deck screen
This is code wise done but needs graphics. Basically for managing your cards.
Time & day indicator
A little gizmo to show passage of time on the map.
After I get these done I will consider V10 done and see that people get their hands on it. I made this update is to pressure myself to work more consistently on the game.
I will post small updates every time I get one of these goals done.
Cheers!
FA+

Can't wait to test it out!
Hope to hear from you via mail soon <3
At the moment the website is supposed be blank, but it will host the game once it's in a playable state.