New Job - Plus New Schedule
10 years ago
Hello my watchers.
So, big big news. I got myself a job as a yard hand at a towing yard, full time. What does this mean? Well I don't intend the job to slow down my productivity on art, game making, etc. This does mean I have to sort out my priorities of what I want to work on in my off time.
The first thing that is on my mind is art. I'm growing tired of a gallery that only see's a new pic once a month (It feels that way.) while other artist keep working and getting better at their own styles. I want to step it up and take my style to where I can. This is why I would like to post a set price for commissions fair soon. I've already gotten a few commission orders and I feel pleased to work and complete them!
Second thing is fursuit making. Though, this idea to make fursuits has had it's twists and turns. Originally, I wanted to design fursuits like it was a job. Even if it just acted like a part time job. I do actually have two fursuit commissions going on right now, with some premades that I hope to sell once they are complated too. With a full time job in the mix now, my plans for fursuit making might just to be mostly for myself with a premade for sale here and there. Don't think I can handle commissions with the job.
Sadly, I have to report that PvA will be on the back burner for a while. I can try to pull it up sometimes, but commission orders would need more attention. Also, The game itself will have to be streamed line in order to get farther faster. Another journal will go more into detail about whats in mind, but to sum it up. Many features (Including vore animations and various art) will be left out of newer installments as I focus on the story and gameplay aspects.
Still needing to set a price for commissions. I'll start rather cheap to get flow, but I'll rise it once I feel the time is right, and to reduce flow to a steady pace.
Animation could be on my commission block too! Though, not sprite animations like PvA. It be similar to Samanthaweltzin's type of animations. There is a test animation I am working on that I'll have posted when it's done. I'm certain you guys will like it!
That's it for now!
So, big big news. I got myself a job as a yard hand at a towing yard, full time. What does this mean? Well I don't intend the job to slow down my productivity on art, game making, etc. This does mean I have to sort out my priorities of what I want to work on in my off time.
The first thing that is on my mind is art. I'm growing tired of a gallery that only see's a new pic once a month (It feels that way.) while other artist keep working and getting better at their own styles. I want to step it up and take my style to where I can. This is why I would like to post a set price for commissions fair soon. I've already gotten a few commission orders and I feel pleased to work and complete them!
Second thing is fursuit making. Though, this idea to make fursuits has had it's twists and turns. Originally, I wanted to design fursuits like it was a job. Even if it just acted like a part time job. I do actually have two fursuit commissions going on right now, with some premades that I hope to sell once they are complated too. With a full time job in the mix now, my plans for fursuit making might just to be mostly for myself with a premade for sale here and there. Don't think I can handle commissions with the job.
Sadly, I have to report that PvA will be on the back burner for a while. I can try to pull it up sometimes, but commission orders would need more attention. Also, The game itself will have to be streamed line in order to get farther faster. Another journal will go more into detail about whats in mind, but to sum it up. Many features (Including vore animations and various art) will be left out of newer installments as I focus on the story and gameplay aspects.
Still needing to set a price for commissions. I'll start rather cheap to get flow, but I'll rise it once I feel the time is right, and to reduce flow to a steady pace.
Animation could be on my commission block too! Though, not sprite animations like PvA. It be similar to Samanthaweltzin's type of animations. There is a test animation I am working on that I'll have posted when it's done. I'm certain you guys will like it!
That's it for now!
FA+

But either way, good luck with work and your art commissions Zack ^^