Working on a new project!
10 years ago
General
I will be working on a little Unity game project for the next month or so. I want to make a survival horror parody, where the scares are done by furniture in a house. It's pretty much a comment on how bad other Unity games are when trying to be a Slender clone (which is also a bad idea). I want to also make up a poorly-done "backstory" and leave the pieces of the story around the house. The goal of this project is to pretty much make the player laugh while still trying to look like a survival horror game, which will be done with the furniture and scripted "jumpscare" events around the house.
Because licensing/buying models is a no-go for me, I will be creating all of the models myself. I actually have no previous modeling experience, so this is going to be very interesting. I will also be doing all of the programming, which is also something I have little experience of in Unity (I only have 2 years of Java on me). And, well, I'm not a texture artist nor a foley artist, so texture and sound assets will have to be something I dig for myself online. With those aspects combined, I feel like this project will be fun.
Preview in image form: http://i.imgur.com/4RgcUBG.jpg
Try it out yourself (alpha 0.0.1, no real gameplay yet): https://www.dropbox.com/s/ox89hza3x.....pooky.zip?dl=1
Keep in mind that that huge blank cube is going to be a house. I just have to model it first. :P
(If anyone who reads this happens to be a modeler or programmer, any help would be very much appreciated. Both of those tasks take up a lot of time, and having other people help out with models and scripts would be a huge help.)
Because licensing/buying models is a no-go for me, I will be creating all of the models myself. I actually have no previous modeling experience, so this is going to be very interesting. I will also be doing all of the programming, which is also something I have little experience of in Unity (I only have 2 years of Java on me). And, well, I'm not a texture artist nor a foley artist, so texture and sound assets will have to be something I dig for myself online. With those aspects combined, I feel like this project will be fun.
Preview in image form: http://i.imgur.com/4RgcUBG.jpg
Try it out yourself (alpha 0.0.1, no real gameplay yet): https://www.dropbox.com/s/ox89hza3x.....pooky.zip?dl=1
Keep in mind that that huge blank cube is going to be a house. I just have to model it first. :P
(If anyone who reads this happens to be a modeler or programmer, any help would be very much appreciated. Both of those tasks take up a lot of time, and having other people help out with models and scripts would be a huge help.)
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