Community Discussion: What would you like to know more about
9 years ago
General
Greetings from the Guild! Today I'd like to get a feel for what people would like to know more about. Please feel free to discuss below and help each other, but also if you want us to take a look at something, feel free to ask.
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and that's the trouble with most game and action media worlds, or how i feel about them.
my worlds are all about, no holds barred, no dramatic considerations prioritized, ones i would actually WANT to live in.
but i do understand, "don't tell; show"
and that's what i'm interested in doing,
with 3d animation, and every other kind of art i can get my little grey cells to wrap themselves around.
and invite and attract exploratory participation, (and not just trolls) to them.
of course they must be robust enough to gobble up trolls and make them disappear into the wilderness where they wander around disoriented and starve.
However, you don't necessarily need to do that, but it's a good idea to look at what people would be able to do in your world and work based off of those appeals. While it's true that most people prefer settings with action caused by character tension, usually physical resistance. It's possible to create worlds that entertain in other ways, such as creating a sense of awe from locations and 'wondrous sites' or focusing on character drama, or to pursue more lighthearted and constructive pursuits, such as building a home, helping a town become successful and pleasant, find love, etc.