Willy Bear Beach 2, lots of info & release plans
8 years ago
I've gotten a lot of questions about Willy Bear Beach 2, so I will try to answer them here. If I missed anything please ask below!
- When is it coming out, and how much will it be?
We hope to have it released this summer, probably late in the season. We want it to be polished and tight and to make sure there's no glitches or typos or anything like that. So we're taking our time. The game is much, MUCH bigger than the first one!! However! The script is complete and assets creation is somewhere around 40-50% complete, and I hope to have them completed within 4-5 weeks. Programming will begin soon too, and then testing, etc. It will probably be 20 bucks, and we'll also releasing some limited edition packages as well. Stay tuned!
- What's the premise? Will it play the same was as the first one?
Several changes to the format and premise have been made since a year or so ago when I last released much info about it. Originally it was going to be a traditional visual novel format with several paths and an ending that depended on your choice of paths. It also featured a new character that the player would control instead of Willy. This has all changed, however!
This time around, instead of being guided along and choosing branching paths, the players explore the cape somewhat freely. The game takes place over the course of a week, and each day you choose several locations for Willy to visit, where he meets friends and finds items along the way. You see pieces of each character's life, somewhat incompletely and casually. When you discover a characters complete arc during one play through, or have the correct items when you meet them, (or both!), you can unlock new scenes with them.
- How many characters and arcs are there?
The arcs function a bit differently than they typically so in a visual novel. Depending on how you play, it is actually possible to complete more than one arc in a single play through. But without getting too wrapped up categorizing stuff, there are basically 9 arcs that feature some kind of unlockable events, and then there are a few other arcs that are more ambient and mood setting, or just there for fun. There's a total of 18 characters, tho a couple of them are only seen a few times.
I'll have more to post as production comes along but that's it for now. If you had any questions post 'em below!
Can't wait to see the finished thing ~
secondly: I enjoyed a lot visual-novels and have waited for this game made in that mannor... but this is like ripped-off from today's dream!...
I'll look forward for Your premise. I hope, it'll become as pop. as The Rack or even more!
Just wondering if we could have an update on how it's going. It's in no means to stress or rush the project but rather as an insight into the current status. Is it close to release now or does it need further work etc.