XCOM2 Mods
8 years ago
Ready, Aye, Ready!
I've gotten into modding my games, specifically XCOM2, and lately I've been making my own mods as well.
For the interested, I'll be compiling my creations here as well as on the Steam Workshop.
"Commander, while our E.X.O. and W.A.R. suits are currently optimized for survivability in combat, refinements to their force control systems will allow soldiers who wear them to operate more efficiently in the field."
--
Exosuits are more than just a means of giving someone heavy armor that they can move around in.
Unlocked in the Proving Grounds upon both building an E.X.O. suit and completing the Andromedon Autopsy, Intelligent Suspension gives a boost to soldiers wearing E.X.O. and W.A.R. suits by granting an additional action point for them to work with within their normal range of movement.
Cost:
2 x Andromedon Wrecks
75 x Supplies
--
Now available for War of the Chosen.
I'll have more posted here as soon as they're on the Workshop.
For the interested, I'll be compiling my creations here as well as on the Steam Workshop.
--Intelligent Suspension: An EXO/WAR Suit Upgrade [Stand-Alone]"Commander, while our E.X.O. and W.A.R. suits are currently optimized for survivability in combat, refinements to their force control systems will allow soldiers who wear them to operate more efficiently in the field."
--
Exosuits are more than just a means of giving someone heavy armor that they can move around in.
Unlocked in the Proving Grounds upon both building an E.X.O. suit and completing the Andromedon Autopsy, Intelligent Suspension gives a boost to soldiers wearing E.X.O. and W.A.R. suits by granting an additional action point for them to work with within their normal range of movement.
Cost:
2 x Andromedon Wrecks
75 x Supplies
--
Now available for War of the Chosen.
--I'll have more posted here as soon as they're on the Workshop.
FA+
