What happened?
6 years ago
General
Over christmas a game added in some DLC weapons. Killing Floor 2. They added in 4 new weapons, A Rhino revolver, a melee lightsaber, a mosin bolt action and A glock/shield combo. The game has a "Sharing" system, where if someone owns an addition weapon, from the bonus ones and now the DLC guns, everyone in the server can buy/use it in match. So I've gotten to try them out, and became interested in what they cost.
10$ each... 10$ for a fucking weapon. The game is 30$ right now, the 4 weapons will cost you 40$... What the fuck. What makes those 4 weapons the same worth as the entire game? Killing Floor 1 had weapons packs, 8$ for 4 new weapons. I was allrightish with that, seems a bit high. But I'm NOT allright with this... greed.
Needless to say I'm done with KF2, uninstalled and will never touch it again. BS lunacy insanity... Fuck you Tripwire. I sat uneasily with your MT skins and lootcrates that cost 3$ each, plus the over priced market where those pallet swaps are sold. Digital items are not rare, they are not special, and any scarcity is manufactured. You've gone too far and I'm out...
10$ each... 10$ for a fucking weapon. The game is 30$ right now, the 4 weapons will cost you 40$... What the fuck. What makes those 4 weapons the same worth as the entire game? Killing Floor 1 had weapons packs, 8$ for 4 new weapons. I was allrightish with that, seems a bit high. But I'm NOT allright with this... greed.
Needless to say I'm done with KF2, uninstalled and will never touch it again. BS lunacy insanity... Fuck you Tripwire. I sat uneasily with your MT skins and lootcrates that cost 3$ each, plus the over priced market where those pallet swaps are sold. Digital items are not rare, they are not special, and any scarcity is manufactured. You've gone too far and I'm out...
FA+

Things that used to come as part of your original purchase have been taken out and become the day 1 cosmetics. While the ones you can get for free in game, are sub par in comparison. Alot of the more recent skins I have seen are so cheap as well... Fallout 4 had some halloween outfits that were literally an orange background and a photoshop paint bat brush applied on the armor. Some of the skins don't even match the edges/areas on the mesh, misaligned like they used a quick pattern tool and colored it. And the "Tiers" of the skins as well. Battle frazzled, slightly fucked, scuffed and mint. All that is is just 1 paintjob with it just progressively erased for the shitty tiered ones. Taking 1 skin and diluting an RNG lootbox with 4/5 more variations of it.
Destiny 1 had the problem of a mission/level being in a closed beta test of the game, then cut out and resold as DLC even though it was in the working base of the game. Fallout 4; I'm dead sure ALL the wastelander workshop DLC's were ripped from the base game, along with Vaultec and Automatron as well. Anthem had an abysmal weapons roster, building off of 1/2 'core' platforms and adding tape or a wooden panel over the barrel and such, promising to be a "Looter shooter" when all the loot is the same 2 models reskinned with effects. PLUS the armors and such that were in the demo/videos that weren't in the base game.
More and more the games are being built, half finished and released with markets that contain base game items. The rest of the game is added in later on through patches or 'roadmaps'. Fallout 76 has more effort in the MT shop than the game itself. Relying on a "I'll pay you tuesday for a hamburger today" method and some times never even paying you later.
Erf... I'm just sick of getting 1/2 a game and the other half is DLC with outrageous prices... And with games that think a 20$ pallet swap paint job is a 'good' MT, macro transaction. Games that are far too often concerned with "How much can we get out of it" instead of "How much can we put into it"
I'm really thinking of taking a game hiatus. I've replayed alot of my older games and feel like I have gotten all the enjoyment I can from them. Sadly the newer stuff is just alot of what I have stated above and I have no interest in buying a 60$ game, having 60-120$ in DLC & Passes, THEN an infinite number of MT's you can buy. THEN, then, then, You have to do the same thing NEXT year when the new one comes out. Its more than clear a majority of game companies are more interested in making money, not games.
I don't count cosmetics, micro transactions, and basically any content, that takes power away from the player/buyer. If I buy a full priced game, I expect it to be complete. The last two games I bought were Diablo 3, and it's "expansion", even if I knew, that they were faaaaaaar away from Diablo 2 and it's expansion, Lord of Destruction's entertainment level. D3 is it what it is, but they cut content after the games was out with taking out the Auction House, which was an advertised feature. Also the DRM stuff just silly, with the console version you are able to play it offline. Silly decisions, which are either good or bad, but still I feel that the buyers are entitled to either use the AH or play online, if they want just as in D2...
The only new-game on mobile I play is made by Capital Games (which is employed-ish by Disney and EA), Star Wars: Galaxy of Heroes...micro transaction fest. But I am F2P there so, I just need to hard.ignore any transaction popups, and counters, and I can proceed slowly, which is all fine by me, since I have time. But now, a new player must grind 1 year just to be sorta-competitive and be use to it's guild...they gave out a starter pack for $100 which only gives you 50 maxed character out from the current 10-ish, but you still have to grind for gear and more for most of them, which could still take half a year....for $100. EA+Disney, nuf'n more said.
What you mentioned are all true as well. Most game making companies are simply just way greedy and not really caring about making a game that satisfies the buyer fully. A sad thing.
There's a so-so solution for now tho': Play Remastered HD stuff, since the old games are usually more pleasing and the full experience. I have like 20-ish remastered HD titles on my PC currently, and guess what!...Every one delivers full satisfaction!
And god forbid you criticize Paradox's DLC policy. Plenty of people will come out of the woodwork to tell you that they need it to make money because they're a tiny indie company and that their DLC policy is great, even though their games seem to have a decent amount of popularity and they usually have more than $100 worth of DLC each. Game companies were financially viable in the pre-DLC era when they released substantial expansion packs so I'm not really buying the whole "they need lots of DLC to stay afloat" explanation.
That's not even mentioning the recent overhauls to Stellaris' features that have made the AI worse because it doesn't understand how to work with them effectively or at all, or core features being commented out as #TODO on release last year because they wanted to push an update + DLC out before the Christmas holidays.