Magical Seed Garden 2????
5 years ago
General
Reviving the Magical Seed Garden project.
Well this is probably an unexpected update after a long time of silence.
I guess I should do a short explanation of what happened:
So I've heard a lot of good stuff about this Visual Scripting plugin called "Bolt" that was available on the Unity Asset store. I went and purchased it and like an UTTER IDIOT - I just decided to implement it into the project files without doing a backup for the project.
That move entirely bricked all of the code I did with Playmaker before.
Unfortunately - Bolt was worthless. It's a Visual Scripting system, however it has a bit of false advertisement to it. Bolt is LITERALLY a pointless plugin. It's literally just Coding in C# with a visual overlay - and that overlay introduces more problems and confusion than doing the code by hand. So after some struggle with it - and my own idiocy on not making a BACKUP of the project files - I ended up with a project that has to be redone from the beginning.
Do note - "project files" does not mean "game files". The game file still exists in Ver. 0.21. However the project files are the Unity Project that let's me adjust code and everything.
This basically means that Ver. 0.21 CANNOT BE UPDATED in any way.
Now - the funding for the project was pretty much nothing, it had bugs and with the thought of restarting all of the stuff from scratch I just didn't want to bother - so I removed the Itch.io page and deleted the Magical Seed Garden stuff from my Social Media.
And thus - the project got canned.
So - what's next?
Lately I've been considering reviving the project.
The fact everything has to be made from scratch means a few POSITIVE things actually:
- Making 3D models that will not break visually when they grow.
- More support for character customization.
- Fixing old bugs and introducing NEW bugs.
- New gameplay.
I'm setting up the new Project at the moment.
I am not asking anyone of anything - if you are interested in it, all you have to do is wait till I have a new build ready for playtesting.
I am not sure how long this will take to make. Might be a few months even.
However eventually we'll arrive at another build.
What can YOU do?
Well, the gameplay will be new. You can leave a comment below with your "hopes and dreams" about the game and what it would be. I promise nothing - but if you post what you would want to see - it might impact the direction of the new build.
Of course - not everything can be made. I am but one guy.
However you might mention something important that I glossed over - so hey - if you care enough, I'd read it.
FA+

and some way to earn money somewhat like the idea of the swingers club where the plantgirl dances and depending on whats big and whats not you get more or less money devoted to that part
and that gives upgrades to her or can give you money to make decorations
buuuut thats all extremely extremely far fetched
but that debug mode would be amazing
Cause I admit - the first version didn't really give much feedback about her size. That's something worth fixing indeed.
Seeing her "stats" is a good thing to add.
I'm definitely considering some actual GAMEPLAY where you can do stuff to get some points that can be spent.
Whether it is "money" or something else, I shall see. Maybe sunlight? Could be interesting to farm that and then spend it on upgrades and stuff.
Definitely worth considering.
i more meant a debug as in a way to set the plants size via like a +/-10% button or something
Cause if the Game will be about "growing the girl into a waifu" then a debug mode of that type would literally feel like a "kill command" for a Dark Souls game.
However if gameplay will be something else - I'd just put in shape-changing as character customization.
But yes - her looks are tied to her performance.
And performance to stats.
But it has a balance system to it.
would there be like a max size and would it be split between the options or is it seperate (as in like 20 max points either split between all the looks areas or 20 max point individually on each option)
More or less.
not that their is anything wrong with that
I'll be looking forward to seeing what you do next.
"hopes and dreams"
I'd be nice to see more weight to the models. Moving slower as they become bigger/ pinned to the ground by an oversized part, type of thing.
The 2nd project too.
Right now I am working on a Cyber Dragon one.
I would not get my hopes up if I were you.
These types of personal projects are done more for MY FUN of making them and might result in nothing.
Until you see a "coming soon" on Steam or a downloadable on Itch.IO, it might never happen.