Overabunded Post Mortem
5 years ago
Oh god where do I start? Intentions first I guess.
Same as for my "game made in a month" (check it out here if you haven't already), the goal here was to make a comic. I aimed for "short", which is laughable in retrospect.
What you saw was 5 or 3 pages uploaded every week, but of course, I had a lot of work done before I published the first page, as I started working on it in March and started uploading in late July.
And oh boy it shows, I cringe when I look at earlier pages. I cringe when I look at most pages tbh. I feel like I either rushed in some aspects, or am no longer satisfied with those.
Points I like: Some poses are nice. I like the humor.
Points I dislike: the lettering is atrocious, the paneling is uninspired, the colors are bland and repetitive, the fuck is going on with the anatomy, or the details, or anything, oh god just thinking back on it I want to delete everything.
Clearly I started out as "I have no idea what I'm doing", and ended up "I started like this and I gotta finish it up so I can move on so I'm going to rush some stuff". I didn't go in this with the right mindset, not for something that's almost 50 pages long. It would have worked if it were like, 15 pages. Learned from that.
One of the goals was to give myself an excuse to brush up on Scott Mccloud's books on comics, which I read a while back, but couldn't really absorb as I had never tried actually making a comic; turns out you can read a lot of theory, it's not going to stick until you practice a little. So now that I've done that, I'm re-reading the books, with a better appreciation for what the author meant.
So, same as with the game, I made something, it had (a lot of) problems, but I'm going to learn from them and do better next time. I'm also working on my lines because my slow process was a big issue when making a fucking comic, so I gotta do better and faster.
Next comic?
First, I'm not sure yet, I've had this idea for a while that I wanted to do but I thought it would be too long for a first project (and yet I started with 45 fucking pages oh my god I have a problem), or the follow up to this story. I'll probably end up taking a break from rocket, I like him a lot but right now it's too much.
Second, it's not going to happen right now, I need a fucking break, and I can't wait to go back to coding more seriously. In the meantime, you can expect illustrations or character designs, as I need to populate my games.
Same as for my "game made in a month" (check it out here if you haven't already), the goal here was to make a comic. I aimed for "short", which is laughable in retrospect.
What you saw was 5 or 3 pages uploaded every week, but of course, I had a lot of work done before I published the first page, as I started working on it in March and started uploading in late July.
And oh boy it shows, I cringe when I look at earlier pages. I cringe when I look at most pages tbh. I feel like I either rushed in some aspects, or am no longer satisfied with those.
Points I like: Some poses are nice. I like the humor.
Points I dislike: the lettering is atrocious, the paneling is uninspired, the colors are bland and repetitive, the fuck is going on with the anatomy, or the details, or anything, oh god just thinking back on it I want to delete everything.
Clearly I started out as "I have no idea what I'm doing", and ended up "I started like this and I gotta finish it up so I can move on so I'm going to rush some stuff". I didn't go in this with the right mindset, not for something that's almost 50 pages long. It would have worked if it were like, 15 pages. Learned from that.
One of the goals was to give myself an excuse to brush up on Scott Mccloud's books on comics, which I read a while back, but couldn't really absorb as I had never tried actually making a comic; turns out you can read a lot of theory, it's not going to stick until you practice a little. So now that I've done that, I'm re-reading the books, with a better appreciation for what the author meant.
So, same as with the game, I made something, it had (a lot of) problems, but I'm going to learn from them and do better next time. I'm also working on my lines because my slow process was a big issue when making a fucking comic, so I gotta do better and faster.
Next comic?
First, I'm not sure yet, I've had this idea for a while that I wanted to do but I thought it would be too long for a first project (and yet I started with 45 fucking pages oh my god I have a problem), or the follow up to this story. I'll probably end up taking a break from rocket, I like him a lot but right now it's too much.
Second, it's not going to happen right now, I need a fucking break, and I can't wait to go back to coding more seriously. In the meantime, you can expect illustrations or character designs, as I need to populate my games.
JoshDan
~joshdan
Honestly, you well deserved a break, 'cause you went beyond with this comic. Really, sex scenes are well-built, and humor is quite exquisite. So, rest yourself, and take your time with your next project, it's plenty deserved :)
help21NOW
~help21now
Considering all the effort you put in, you definitely deserve a well earned break. Especially when diving into something like this and realizing how big it got by the end. You did good work, and learned from it! And now you know how to apply yourself goin forward.
FA+
