For Gineb's Next Iteration, turn to page 9
2 years ago
Edit 4/2/2023
Happy April Fool's! I know this is a bit of a rehash of a few years ago but I liked this idea and it's probably good to let folks know I'm still alive.
I do kind of like the idea of writing my own game book though. Maybe I'll draft up something like that for Gineb...
Hey guys. I've been sitting and musing on what to do with Gineb. There's just something missing, I think. So I've been taking the last *checks calendar* three years to sit and think about what that might be. And I think I'm onto something.
So, when I originally sat down to start making Gineb, one of the first things I did was sit down and decide "what form do I want this to take." I didn't have the budget to hire an entire hundred man team to make a big AAA game from this simple idea, I didn't have the artistic talent or patience to paint gorgeous artwork with which to assemble a comic out of, and my previous projects, the stories I wrote, didn't feel quite... interactive enough. So I looked at the state of what games people were creating, and I rewound the clock.
Pixelized games, GBA games, old computer RPGs, hardware limited sprite games. That seemed more doable, right? But it was just out of my reach, I felt, so I went further back in time.
And then I found it.
Zork. Colossal Cave Adventure, Hitchhiker's Guide. Kyle is Famous. All famous games that had an element of interactivity, and were entirely composed of text, a thing I can work with by myself. It was perfect. So I sat down and drew inspiration from those games, puzzles, NPCs, exploration, and I started work on Gineb. I'm sure you know the rest.
So I was thinking today, running a thought experiment, and I decided to rewind the clock one more time. Back to the age of books, and radio plays, and... And then it hit me.
Choose your own adventure game books. Those were a thing, books like The Cave of Time and The Forbidden Castle and the Fighting Fantasy series.
I know what I must now do. Gineb is going to be reworked in order to fit as a choose your own story gamebook. Complete with player-maintained stats and inventory and esoteric dice rolls. Probably a d5 or something. I'll do some calling around about some kind of self publishing too. This is going to make hotcakes, I just know it.
Happy April Fool's! I know this is a bit of a rehash of a few years ago but I liked this idea and it's probably good to let folks know I'm still alive.
I do kind of like the idea of writing my own game book though. Maybe I'll draft up something like that for Gineb...
Hey guys. I've been sitting and musing on what to do with Gineb. There's just something missing, I think. So I've been taking the last *checks calendar* three years to sit and think about what that might be. And I think I'm onto something.
So, when I originally sat down to start making Gineb, one of the first things I did was sit down and decide "what form do I want this to take." I didn't have the budget to hire an entire hundred man team to make a big AAA game from this simple idea, I didn't have the artistic talent or patience to paint gorgeous artwork with which to assemble a comic out of, and my previous projects, the stories I wrote, didn't feel quite... interactive enough. So I looked at the state of what games people were creating, and I rewound the clock.
Pixelized games, GBA games, old computer RPGs, hardware limited sprite games. That seemed more doable, right? But it was just out of my reach, I felt, so I went further back in time.
And then I found it.
Zork. Colossal Cave Adventure, Hitchhiker's Guide. Kyle is Famous. All famous games that had an element of interactivity, and were entirely composed of text, a thing I can work with by myself. It was perfect. So I sat down and drew inspiration from those games, puzzles, NPCs, exploration, and I started work on Gineb. I'm sure you know the rest.
So I was thinking today, running a thought experiment, and I decided to rewind the clock one more time. Back to the age of books, and radio plays, and... And then it hit me.
Choose your own adventure game books. Those were a thing, books like The Cave of Time and The Forbidden Castle and the Fighting Fantasy series.
I know what I must now do. Gineb is going to be reworked in order to fit as a choose your own story gamebook. Complete with player-maintained stats and inventory and esoteric dice rolls. Probably a d5 or something. I'll do some calling around about some kind of self publishing too. This is going to make hotcakes, I just know it.
All joking aside. Im curious if there will be any actual new content for it eventually? Or is the game pretty much dead in the water as it sits now cause of whatever reasons?