The Profitable Future of Gineb
7 years ago
Edit 4/2/2018
Happy Easter Fools day. Yeah, I'm not morally bankrupt enough to seriously think about adding lootbox gambling to my games.
Maybe I'll put up a journal talking a bit more about my serious thoughts on monetizing Gineb, but this is definitely not how I'd handle it, if I do at all.
My favorite part of this entire journal has got to be the fact that Egg Hammers have a chance of breaking without cracking open the egg though. That is just so devilishly evil.
So I've been thinking. Gineb's been sitting around here for a couple years now, and it's made me no money. Nothing, zip, zilch. I don't know how crazy I was thinking I could put up something for free for people to enjoy without thinking of some way to make money off of it. I've done some research into the usual ways to make money off of gullible customers. The easiest ways seem to be with microtransactions, DLC, and lootcrates.
Microtransactions might be a nice way to do it, and DLC would definitely get people coming back. But... why don't I just tie them both into lootcrates? It's Easter too, so in the spirit of that:
Introducing the Treasure Egg.
These little round goodie boxes will drop off of enemies randomly. I'm thinking maybe a 2% chance per battle. There will be three tiers of them: Mundane, Unique, and Exclusive.
Mundane Treasure Eggs will be a muddy brown color, and will have basic loot in them. Weapons, colored costumes, armor, magic spells. Maybe I'll throw in a special scene or two. These will be the most common drop.
Unique Treasure Eggs will be a golden, shiny color, and will have rare loot in them. Powerful weapons, unique costumes, companions, and characters, and these will be the way to get most of the unique vore scenes and even sex scenes in the game. I'll probably even lock a few of the old scenes behind it, like Leera. Gotta get lucky to unlock her!
And Exclusive Treasure Eggs will be a special deal. You won't be able to find these in the game, beyond maybe one or two specific locations. There will be really, really good things in these, like super rare characters, scenes, superpowerful weapons and armors, companion specific moves... There's even a move you'll be able to unlock for Yoshi that allows them to turn foes into Treasure Eggs!
But how do you get Exclusive Treasure Eggs otherwise, you ask? How do you get more Treasure Eggs? And most importantly, how do you open treasure eggs? They're tough shelled boxes. Well, the answer to all of those will soon be the Vuril Industries Electronic Store. You'll be able to spend real money to buy Vore Credits, and you can spend those Vore Credits on many things. There will be purchasable scenes and companions, though not all of them will be buyable. Need a reason to have folks buy the joy that is the Treasure Eggs, after all.
But most importantly, you can buy Treasure Eggs and Egg Hammers.
You need an Egg Hammer to smash open a Treasure Egg. Makes sense, right? The eggs are really tough, so each time you crack open a Treasure Egg, you'll break your hammer. There's even a chance that the egg won't crack all the way open when the hammer breaks. The rarer the egg, the harder it'll be to crack!
Admittedly, this is all in the idea form. I'm working on getting a web server up that people can start buying things from. I'm even thinking of setting up a Patreon for this. People love this game, right? They'll just give me money for it, and maybe I'll be able to hand out monthly free Egg Hammers for every $10 people pay--I mean pledge.
There are definitely bugs to iron out. I'm working on implementing Yoshi's ability right now, but for some reason they always lay a mundane Treasure Egg. That's hardly worth the reward of unlocking, is it?
Thoughts? What are some improvements I could make to this system?
Happy Easter Fools day. Yeah, I'm not morally bankrupt enough to seriously think about adding lootbox gambling to my games.
Maybe I'll put up a journal talking a bit more about my serious thoughts on monetizing Gineb, but this is definitely not how I'd handle it, if I do at all.
My favorite part of this entire journal has got to be the fact that Egg Hammers have a chance of breaking without cracking open the egg though. That is just so devilishly evil.
So I've been thinking. Gineb's been sitting around here for a couple years now, and it's made me no money. Nothing, zip, zilch. I don't know how crazy I was thinking I could put up something for free for people to enjoy without thinking of some way to make money off of it. I've done some research into the usual ways to make money off of gullible customers. The easiest ways seem to be with microtransactions, DLC, and lootcrates.
Microtransactions might be a nice way to do it, and DLC would definitely get people coming back. But... why don't I just tie them both into lootcrates? It's Easter too, so in the spirit of that:
Introducing the Treasure Egg.
These little round goodie boxes will drop off of enemies randomly. I'm thinking maybe a 2% chance per battle. There will be three tiers of them: Mundane, Unique, and Exclusive.
Mundane Treasure Eggs will be a muddy brown color, and will have basic loot in them. Weapons, colored costumes, armor, magic spells. Maybe I'll throw in a special scene or two. These will be the most common drop.
Unique Treasure Eggs will be a golden, shiny color, and will have rare loot in them. Powerful weapons, unique costumes, companions, and characters, and these will be the way to get most of the unique vore scenes and even sex scenes in the game. I'll probably even lock a few of the old scenes behind it, like Leera. Gotta get lucky to unlock her!
And Exclusive Treasure Eggs will be a special deal. You won't be able to find these in the game, beyond maybe one or two specific locations. There will be really, really good things in these, like super rare characters, scenes, superpowerful weapons and armors, companion specific moves... There's even a move you'll be able to unlock for Yoshi that allows them to turn foes into Treasure Eggs!
But how do you get Exclusive Treasure Eggs otherwise, you ask? How do you get more Treasure Eggs? And most importantly, how do you open treasure eggs? They're tough shelled boxes. Well, the answer to all of those will soon be the Vuril Industries Electronic Store. You'll be able to spend real money to buy Vore Credits, and you can spend those Vore Credits on many things. There will be purchasable scenes and companions, though not all of them will be buyable. Need a reason to have folks buy the joy that is the Treasure Eggs, after all.
But most importantly, you can buy Treasure Eggs and Egg Hammers.
You need an Egg Hammer to smash open a Treasure Egg. Makes sense, right? The eggs are really tough, so each time you crack open a Treasure Egg, you'll break your hammer. There's even a chance that the egg won't crack all the way open when the hammer breaks. The rarer the egg, the harder it'll be to crack!
Admittedly, this is all in the idea form. I'm working on getting a web server up that people can start buying things from. I'm even thinking of setting up a Patreon for this. People love this game, right? They'll just give me money for it, and maybe I'll be able to hand out monthly free Egg Hammers for every $10 people pay--I mean pledge.
There are definitely bugs to iron out. I'm working on implementing Yoshi's ability right now, but for some reason they always lay a mundane Treasure Egg. That's hardly worth the reward of unlocking, is it?
Thoughts? What are some improvements I could make to this system?
And this reply will cost you as much as you're charging me for your information, plus $19.99 shipping and handling.
(I realize this lootbox thing is a joke, but let me have my puns, darn it!)