Gineb's Next Step
5 years ago
Edit 4/2/2020
Happy April Fool's Day! Yeah, Gineb is staying as a text adventure. I'm a writer, not an artist, and I've grown to appreciate the interactive medium that is video games.
One of these days I might make a choose your own adventure visual novel though. Always liked those kind of gamebooks. The art is the only stumbling block there.
It's been a while, and I've been thinking. People don't really want to read anymore. A text-based game is never going to market well in today's society. I'm gonna need to adapt Gineb to fit, aren't I.
A full on VR setup for Gineb is a bit too much work though, and turning it into a first person battle royale really wouldn't make much sense, as profitable as that might be. I could make it into a movie, but then it would stray away from it being a "vore game."
That's when it hit me: A visual novel.
So that's what I'm going to be doing with Gineb next. Unfortunately, I can't draw, but I'm not about to let that stop me. So, this coming year, I shall transform Gineb into a textless visual novel. You'll get to see your favorite characters in glorious, stick figure visual. Your favorite scenes, PowerPoint animated with motion lines and no antialiasing. There won't even be any dialog, since I can't afford voice actors, so dialog would have to be through text and I'm not having that.
I'm gonna have to cut out all the interactivity though. It'll be a linear experience from start to finish, and if the visual novel goes through some scene you don't like, you might just have to close your eyes until it's over and blindly click the next scene arrow as it pops up.
I hope this shall be a glorious future for Gineb. Trust me, everyone will love it.
tl;dr πΌπ
Happy April Fool's Day! Yeah, Gineb is staying as a text adventure. I'm a writer, not an artist, and I've grown to appreciate the interactive medium that is video games.
One of these days I might make a choose your own adventure visual novel though. Always liked those kind of gamebooks. The art is the only stumbling block there.
It's been a while, and I've been thinking. People don't really want to read anymore. A text-based game is never going to market well in today's society. I'm gonna need to adapt Gineb to fit, aren't I.
A full on VR setup for Gineb is a bit too much work though, and turning it into a first person battle royale really wouldn't make much sense, as profitable as that might be. I could make it into a movie, but then it would stray away from it being a "vore game."
That's when it hit me: A visual novel.
So that's what I'm going to be doing with Gineb next. Unfortunately, I can't draw, but I'm not about to let that stop me. So, this coming year, I shall transform Gineb into a textless visual novel. You'll get to see your favorite characters in glorious, stick figure visual. Your favorite scenes, PowerPoint animated with motion lines and no antialiasing. There won't even be any dialog, since I can't afford voice actors, so dialog would have to be through text and I'm not having that.
I'm gonna have to cut out all the interactivity though. It'll be a linear experience from start to finish, and if the visual novel goes through some scene you don't like, you might just have to close your eyes until it's over and blindly click the next scene arrow as it pops up.
I hope this shall be a glorious future for Gineb. Trust me, everyone will love it.
tl;dr πΌπ
That aspect is much nicer than humiliating or scaring folks.
I'll probably just draw things myself if I do.