RoE (Realm of Empowerment) Kaijune Event!
4 months ago
Context: Realm of Empowerment is a collaborative long-term growth game played via a discord bot. You can start playing here!
Rawr there, Empowered! Kaijune is here and the Realm is eager to give out some extra growth!
For those familiar with the Macro March event, the daily component is making a return. However, there's changes to the random components this time around! Here's what you can expect:
1) Active players will receive 2 bonus growth charges per day, which is a total of 60 for players that are active for all of June.
2) Three random active players will be rolled each day. To fit with the kaiju theme, these players will each receive a small boost of 10 height energy.
3) Each Sunday, three random active players will benefit from the effects of the Macro event! These players will get to enjoy their temporarily enlarged size for a week. Players will only get to benefit from this once for the month, so repeats will be rerolled.
Enjoy the growth!
PS: The 1.2 update is near! The dev is nearly done getting it to a test state, and depending on how many bugs pop up during testing I'm hopeful for a release by the end of June.
Rawr there, Empowered! Kaijune is here and the Realm is eager to give out some extra growth!
For those familiar with the Macro March event, the daily component is making a return. However, there's changes to the random components this time around! Here's what you can expect:
1) Active players will receive 2 bonus growth charges per day, which is a total of 60 for players that are active for all of June.
2) Three random active players will be rolled each day. To fit with the kaiju theme, these players will each receive a small boost of 10 height energy.
3) Each Sunday, three random active players will benefit from the effects of the Macro event! These players will get to enjoy their temporarily enlarged size for a week. Players will only get to benefit from this once for the month, so repeats will be rerolled.
Enjoy the growth!
PS: The 1.2 update is near! The dev is nearly done getting it to a test state, and depending on how many bugs pop up during testing I'm hopeful for a release by the end of June.