Not Your Average Adventure Development Journey Part 3
5 months ago
General
09/10/25
Started mapping locations and their respected sublocations accessible for the demo.
Made a visual map of the house.
Removed Dog random movement and random encounter for redesign and better implementation.
– Made five iterations of the random movement generator before getting a sleek, working version.
Started rewriting some passages with new conditions.
09/12/25
Removed One NPC
New Paths Added
– Venus Fly trap (Finished)
– Dexter (One Path Finished)
– Goldfish (One Path Finished)
Player Room Locations Added
– Desk (Not Finished)
– Bed (Almost Finished)
– The Floor (Not Finished)
– Laundry Pile (Not Started)
– Dexter (Not Finished, Path Tree)
Removed Unnecessary Variables
Slimmed Down Text Modifiers
Added Passage Memory
Added Location Memory
Added Player Memory
Added Debugging Menu
– Debugging Works in Real-Time and Refreshes Last Page
Soft Reset Process Refined
– Works with Debugging
Some Passages Rewritten
All Current Passages’ conditions and links refined to work smoother
Fixed Dexter Path Tree text due to mis-ordered conditions.
Removed Full Game Reset option from paths to avoid confusion.
– Added Full Game Reset option to Settings
—- Added Warning to Full Game Reset
Started mapping locations and their respected sublocations accessible for the demo.
Made a visual map of the house.
Removed Dog random movement and random encounter for redesign and better implementation.
– Made five iterations of the random movement generator before getting a sleek, working version.
Started rewriting some passages with new conditions.
09/12/25
Removed One NPC
New Paths Added
– Venus Fly trap (Finished)
– Dexter (One Path Finished)
– Goldfish (One Path Finished)
Player Room Locations Added
– Desk (Not Finished)
– Bed (Almost Finished)
– The Floor (Not Finished)
– Laundry Pile (Not Started)
– Dexter (Not Finished, Path Tree)
Removed Unnecessary Variables
Slimmed Down Text Modifiers
Added Passage Memory
Added Location Memory
Added Player Memory
Added Debugging Menu
– Debugging Works in Real-Time and Refreshes Last Page
Soft Reset Process Refined
– Works with Debugging
Some Passages Rewritten
All Current Passages’ conditions and links refined to work smoother
Fixed Dexter Path Tree text due to mis-ordered conditions.
Removed Full Game Reset option from paths to avoid confusion.
– Added Full Game Reset option to Settings
—- Added Warning to Full Game Reset
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