Not Your Average Adventure Development Journey Part 5
5 months ago
General
09/20/25
What’s Been Added:
– Audio Framework
—- Audio Tracks (music, ambience, SFX)
—- Game Audio Settings
—- Audio Added to Some Passages
– In-Game Settings!
– Game State Variables (helps with resetting)
– Achievement System (not fully implemented)
– Extra Scene Options
– Universal Headers and Footers
What’s Been Removed:
– Unused Images & Audio
– Soft Reset Option (replaced with new ones)
What’s Been Changed:
– Organized media folder.
– Fixed a path that was linked wrong.
– Fixed button clickable areas.
– Fixed a climbing loop in the Laundry Pile path tree.
– Fixed a running loop in the Gecko path tree.
– Fixed overlapping audio that was still playing when the game reset to certain points.
What’s in Progress:
– Dexter path tree
– Daisy path tree
– Adding audio to current paths.
What’s Planned:
– More Extra Scenes to current paths.
– Proper achievement system.
What’s Been Added:
– Audio Framework
—- Audio Tracks (music, ambience, SFX)
—- Game Audio Settings
—- Audio Added to Some Passages
– In-Game Settings!
– Game State Variables (helps with resetting)
– Achievement System (not fully implemented)
– Extra Scene Options
– Universal Headers and Footers
What’s Been Removed:
– Unused Images & Audio
– Soft Reset Option (replaced with new ones)
What’s Been Changed:
– Organized media folder.
– Fixed a path that was linked wrong.
– Fixed button clickable areas.
– Fixed a climbing loop in the Laundry Pile path tree.
– Fixed a running loop in the Gecko path tree.
– Fixed overlapping audio that was still playing when the game reset to certain points.
What’s in Progress:
– Dexter path tree
– Daisy path tree
– Adding audio to current paths.
What’s Planned:
– More Extra Scenes to current paths.
– Proper achievement system.
FA+
