10/10/25 ATLYSS UPDATED
4 weeks ago
Atlyss Size Mod Development
PANIC!
Does this mean the growth mod is broken?
Probably not actually.
The timing of this update is interesting. I was actually just finishing up the shrink debuff implementation and was probably going to post an update to the ko-fi today. Instead, this may get delayed a day to make sure the mod is up to date with the game.
Based on the changelog, the only thing I really need to update in the mod is the list of quests that are tracked for NPC growth. Everything else should work mostly fine.
I'll be performing some quick tests today to make sure it's working.
As for the shrinking implementation, it's mostly done! The last thing I needed to do was make certain enemies have the ability to do it. I was thinking Zuulneruda, Kaluuz, Wizboars, and of course Angela would all have a way to give the debuff. Let me know if you think some other enemies should be able to as well. I'll implement that later. I just wanted to get these working first.
I also needed to make the ability stack. Kiseff has some code related to stacking buffs/debuffs, but it seems to be a work in progress. I don't want to jump ahead of Kiseff and try implementing something they're working on themselves. I think I found a workaround to get stacking working without making my mod break whenever Kiseff finishes their implementation. Except, that workaround was based on the previous build! Now I have to double check.
Expect a mod update from me very soon. Hopefully I don't get too distracted by the update itself.
EDIT: THERE ARE MORE NPCs???
I'm getting more growth ideas oh no.
Does this mean the growth mod is broken?
Probably not actually.
The timing of this update is interesting. I was actually just finishing up the shrink debuff implementation and was probably going to post an update to the ko-fi today. Instead, this may get delayed a day to make sure the mod is up to date with the game.
Based on the changelog, the only thing I really need to update in the mod is the list of quests that are tracked for NPC growth. Everything else should work mostly fine.
I'll be performing some quick tests today to make sure it's working.
As for the shrinking implementation, it's mostly done! The last thing I needed to do was make certain enemies have the ability to do it. I was thinking Zuulneruda, Kaluuz, Wizboars, and of course Angela would all have a way to give the debuff. Let me know if you think some other enemies should be able to as well. I'll implement that later. I just wanted to get these working first.
I also needed to make the ability stack. Kiseff has some code related to stacking buffs/debuffs, but it seems to be a work in progress. I don't want to jump ahead of Kiseff and try implementing something they're working on themselves. I think I found a workaround to get stacking working without making my mod break whenever Kiseff finishes their implementation. Except, that workaround was based on the previous build! Now I have to double check.
Expect a mod update from me very soon. Hopefully I don't get too distracted by the update itself.
EDIT: THERE ARE MORE NPCs???
I'm getting more growth ideas oh no.
Blazbluer
~blazbluer
Definitely think slime diva should have a way to give the debuff as well!! Possibly a strong variant, similar to Angela.
Chirp
~thelosysoul
Yup, I thought the slime diva should have it too.
FA+
