DS3 Review!
12 years ago
So I just pulled an all nighter to wrap up the last two chapters of the game and just wow whoa WHOA.
For the longest time since the rumors started surfacing, to when the demo came out I was totally skeptical of the whole action/adventure aspects slowly creeping into the series. I thought the game would be watered down, boring and totally awful but nope nope nope it's absolutely awesome. Yes the horror is pretty diluted compared to the first two games but I feel like the action/adventure (if you can REALLY call it that?) is actually done pretty well. Don't get me wrong, it is very obvious that EA is trying a little too hard to expand the target audience for the game by packing every blockbuster smash hit theme they can into the game but I was into the story too much (and too infuriated at the Unitologists and necromorphs, I started out on hard mode) to really be bothered by it. While I didn't go through the game feeling the solitary paranoia you get in the first game there is still plenty of pressure, anxiety and stress. The story (in my opinion, as is all of this obviously!) really adds to the series' overall history and universe, you learn and see some really cool stuff! Some of it is gross and horrible, some of it is actually really pretty and wonderfully rendered, and some is just outlandish and cool. Overall it's a fantastic game from a design perspective and it's just plain fun to look at.
There are 19 chapters and in the latter ones you see what really lies beneath the surface of Tao Volantis, from there to the very end of the game everything is given an exciting and at times mysterious, otherworldly atmosphere, more so than in the previous games.
In regards to my previous uncertainty about the weapons and item crafting systems, once you get into the game and get used to it it's actually pretty well done and DAMN can you make some awesome weapons (I played the last 1/3 of the game with a javelin gun/ripper combo that had the projectiles covered in acid, and a plasma cutter with a pneumatic blade that dealt temporary stasis with damage, they DESTROYED haha). Not super huge into the suit design in this game for the most part. I preferred the suits in DS2 but they get the job done.
This game comes down to your preferences. If you're really only looking to be scared and nothing else, this game isn't for you. The survival/horror aspects are diluted for sure compared to the first game. I think DS3 might be the deciding factor for who's a really big DS fan and people just looking for horror games. If however you're really into the lore of the series, I believe you're really going to enjoy it. The scares and startles can at times be juvenile and jumpy and the sense of overshadowing horror and tension that was present in the first game isn't really there as much but now that Isaac isn't an errand boy all alone with no personality whatsoever I feel like that's to be expected. I believe part of what made the first game so scary is with Isaac's lack of personality it was easier to put yourself in his place and that immersion really lent to the horror. Now that he has his own personality you take more of a spectator position but honestly I think I prefer it. I've become pretty fond of the personality he's developed since the first game.
Ultimately to really enjoy this game I think you need to step back and stop comparing it to the first game and expecting the same flavor of horror. Instead, try to look at it more as a freaking rad chapter from the same book, different pages but all part of a seriously great story in my eyes.
PS: heads up, there's a little hint at the end of the credits of another game again!
For the longest time since the rumors started surfacing, to when the demo came out I was totally skeptical of the whole action/adventure aspects slowly creeping into the series. I thought the game would be watered down, boring and totally awful but nope nope nope it's absolutely awesome. Yes the horror is pretty diluted compared to the first two games but I feel like the action/adventure (if you can REALLY call it that?) is actually done pretty well. Don't get me wrong, it is very obvious that EA is trying a little too hard to expand the target audience for the game by packing every blockbuster smash hit theme they can into the game but I was into the story too much (and too infuriated at the Unitologists and necromorphs, I started out on hard mode) to really be bothered by it. While I didn't go through the game feeling the solitary paranoia you get in the first game there is still plenty of pressure, anxiety and stress. The story (in my opinion, as is all of this obviously!) really adds to the series' overall history and universe, you learn and see some really cool stuff! Some of it is gross and horrible, some of it is actually really pretty and wonderfully rendered, and some is just outlandish and cool. Overall it's a fantastic game from a design perspective and it's just plain fun to look at.
There are 19 chapters and in the latter ones you see what really lies beneath the surface of Tao Volantis, from there to the very end of the game everything is given an exciting and at times mysterious, otherworldly atmosphere, more so than in the previous games.
In regards to my previous uncertainty about the weapons and item crafting systems, once you get into the game and get used to it it's actually pretty well done and DAMN can you make some awesome weapons (I played the last 1/3 of the game with a javelin gun/ripper combo that had the projectiles covered in acid, and a plasma cutter with a pneumatic blade that dealt temporary stasis with damage, they DESTROYED haha). Not super huge into the suit design in this game for the most part. I preferred the suits in DS2 but they get the job done.
This game comes down to your preferences. If you're really only looking to be scared and nothing else, this game isn't for you. The survival/horror aspects are diluted for sure compared to the first game. I think DS3 might be the deciding factor for who's a really big DS fan and people just looking for horror games. If however you're really into the lore of the series, I believe you're really going to enjoy it. The scares and startles can at times be juvenile and jumpy and the sense of overshadowing horror and tension that was present in the first game isn't really there as much but now that Isaac isn't an errand boy all alone with no personality whatsoever I feel like that's to be expected. I believe part of what made the first game so scary is with Isaac's lack of personality it was easier to put yourself in his place and that immersion really lent to the horror. Now that he has his own personality you take more of a spectator position but honestly I think I prefer it. I've become pretty fond of the personality he's developed since the first game.
Ultimately to really enjoy this game I think you need to step back and stop comparing it to the first game and expecting the same flavor of horror. Instead, try to look at it more as a freaking rad chapter from the same book, different pages but all part of a seriously great story in my eyes.
PS: heads up, there's a little hint at the end of the credits of another game again!
Honestly just play around try to make things that are practical. My primary gun shot telemetry spikes that did a ton of damage to just wreck things and the secondary fire was a suspended ripper blade for crowd control if too many enemies ganged up on me, both of which had acid coatings which dealt damage over time on top of boosted damage. The secondary had a Plasma cutter for mid/long range damage and a melee blade for anything that got too close I couldn't really shoot at (also just for the ironic satisfaction of swinging a blade around at necromorphs), both coated with stasis to slow enemies down to maximize the damage I did to them and minimize the damage they did to me. Try to have an assortment of weapons that fit different situations so you're not left with guns that aren't super helpful in really tough spots.
And I agree with the whole suits things. DS2 had my favorites but I actually like the First Contact suit. I got the Tau Volantis pack when I bought my copy too but the suits it comes with are ehhhhhhh
his voice is pure nerdgasm, I mean the voice actor's
he was like the voice actor for Kain from Legacy of Kain :P
Idk why but personally I find it awesome the characters are based on how the voice actors look like
No idea about other locals and dates.
I've already got my points ready for the story DLC comming out next month that they claim will be the darkest and most disturbing content to date :3
And oh god Danik <3 he excatly looks like the voice actor its so fun to realize
I dunno if It's a bad or good thing but I finished the entire game with a plasma cutter probably for other's its a negative thing, personally I didn't mind that part at all.