Weasel, Where U At?
11 years ago
Over the last couple of weeks I've been rather MIA as far as streaming goes. In that I pretty much stopped all of a sudden. Rest assured, I have been drawing and I have been working on sketchmissions. I took a break from streaming to work on improving some things. Part of it is the way I sketch as I feel I'm just too slow about it. Another part is the way I waste time when I *am* drawing. I'm just as much a lazy fuck as the next artist who believes they procrastinate and do anything else first. It helps to split yourself from the distractions so you can actually spot the distractions that impact performance.
I have a concern that needs dealing with regarding the matter of efficiency. Sketchmissions are not lucrative for me at this point in time. Especially cleaned up sketches. Years ago when I started doing them I was drawing simpler bodies and so a bean shaped figure with tube legs was easy and quick to do. I lament the days I was drawing as many as twelve one or two character sketches in an hour and making decent money from it. These days it pains me to try to minimize the detail of the figures I draw the same way that I used to. My options are to either increase the price or do them with less attention to accuracy or detail. And while I don't like doing the first, I find it very difficult to appreciate doing the second.
I'm not a fan of cutting corners or accepting how something looks when it has flaws just to call it done. It's the reason traditional animation is no longer mainstream and is regarded as 'a lot of unnecessary work'. There's beauty involved that is no comparison and I feel that taking away from the quality of a picture to the point where a face doesn't look as accurate as it could just to make sure I'm earning an appropriate amount of pay is no way to treat a trade I enjoy doing. Even when it's a picture I may not be particularly entertained by doing, I still respect my skills enough to make effective use of them until I'm satisfied with the results, regardless of if the buyer may not notice the quirks that I do that bother me.
I need to be able to earn at least roughly $10 an hour and currently it's closer to $5 an hour with a cleaned up sketch. Part of this is due to my being distracted while working, but even when I'm focused and fully absorbed in my work, it can take me three hours to earn $15. Making less than $100 in a 12-hour work day is not ideal.
So, those of you who have bought art from me, haven't yet but are interested, or have simply been paying attention to my process and how much I charge, I have a couple of questions. Do you think that I should charge more for rough and cleaned up sketches or pay less attention to accuracy and detail based on the amount I'm being paid for the image? Should I let people pay 'a little bit more' for more accuracy as a trade-off instead? Or should I just suck it up and learn to move faster if I need the process to be more profitable?
You can be honest, I won't be offended or anything. I'm looking for what people actually think on this so I can consider my options. Honest thoughts are ideal. If you're worried others may get angry you can reply in a PM instead.
I have a concern that needs dealing with regarding the matter of efficiency. Sketchmissions are not lucrative for me at this point in time. Especially cleaned up sketches. Years ago when I started doing them I was drawing simpler bodies and so a bean shaped figure with tube legs was easy and quick to do. I lament the days I was drawing as many as twelve one or two character sketches in an hour and making decent money from it. These days it pains me to try to minimize the detail of the figures I draw the same way that I used to. My options are to either increase the price or do them with less attention to accuracy or detail. And while I don't like doing the first, I find it very difficult to appreciate doing the second.
I'm not a fan of cutting corners or accepting how something looks when it has flaws just to call it done. It's the reason traditional animation is no longer mainstream and is regarded as 'a lot of unnecessary work'. There's beauty involved that is no comparison and I feel that taking away from the quality of a picture to the point where a face doesn't look as accurate as it could just to make sure I'm earning an appropriate amount of pay is no way to treat a trade I enjoy doing. Even when it's a picture I may not be particularly entertained by doing, I still respect my skills enough to make effective use of them until I'm satisfied with the results, regardless of if the buyer may not notice the quirks that I do that bother me.
I need to be able to earn at least roughly $10 an hour and currently it's closer to $5 an hour with a cleaned up sketch. Part of this is due to my being distracted while working, but even when I'm focused and fully absorbed in my work, it can take me three hours to earn $15. Making less than $100 in a 12-hour work day is not ideal.
So, those of you who have bought art from me, haven't yet but are interested, or have simply been paying attention to my process and how much I charge, I have a couple of questions. Do you think that I should charge more for rough and cleaned up sketches or pay less attention to accuracy and detail based on the amount I'm being paid for the image? Should I let people pay 'a little bit more' for more accuracy as a trade-off instead? Or should I just suck it up and learn to move faster if I need the process to be more profitable?
You can be honest, I won't be offended or anything. I'm looking for what people actually think on this so I can consider my options. Honest thoughts are ideal. If you're worried others may get angry you can reply in a PM instead.
FA+

Your stuff is good though a couple of pictures have been a touch worse than others I've gotten in the past. I like them all, just saying some of your work is better than others. I guess based on how much you enjoy drawing it?
Anyway, working faster is always nice as long as it doesn't come at a sacrifice to quality of the picture.