Alcatraz WAD Summary
8 years ago
*** Alcatraz ***The year is 1971. Alcatraz, the infamous federal penitentiary is set to open to the public in only one year, and the United States government has hired a team of professionals to swiftly take care of the ghostly presence within the prison’s cold walls. Ever since its closing in 1963, no living soul has been seen wandering inside the prison – except maybe the old warden for reasons unknown. One day however, the warden’s luck ran thin, and he was nowhere to be seen for the next couple of months – and was presumed to be missing. Not a single guard has reported any strange occurrence, and didn’t so much as hear a single scream that day – which only serves to further add to the already elusive mystery. As the top-secret Ghost squadron, only you and your team can truly encounter the perilous evil that lies within – and perhaps live to tell the tale.
Build Time: 2 months.
Recommended Song: Tomb Raider 2 Floating Islands Theme (Thanks gamemusicSTAR!) https://www.youtube.com/watch?v=i9Ah8L5f5kE
Key Points:
1. The ghost can see the players long before they can spot it, so the players must be on guard for pretty much the entire round.
2. Traveling in a group of at least one other person is highly recommended.
3. Assigning people to certain areas can be very useful, especially considering the first tip.
4. Secrets await the adventurous.
FA+
