Updating the situation
7 years ago
TL;DR: finding the conjunction point between furries, vore and linear algebra and, after three years, I still want to amaze you
Longer part:
I know, I'm late, horribly late with new updates, but, more or less a month ago, I realized that I know C# and compute shader and normal shader and a weakness for physic simulation, at the same time I realized that I also know unity, at least a bit, and I said to myself, in second person:
"Uhm...you know what? You like making bellies...and fluffy things, and there is this paper about projective dynamics that actually would help you making this stuff in real time, very stretchy (if you know what I mean ;3), very fluffy and, most important, very life like"
And I nodded for the whole time, figuring in my head what that would mean and, wow, the possibilities are amazing. Now, given that:
1 - one of the reasons for which I started making what I make now in the way I make is simply the fact that I wasn't able to find anything as good as UB 001 and a few others authors,
2 - I have a little weakness for the 3D world, path tracing, physic simulations and life like furries
3 - I'm a quality whore
I wanted to make some experiments with Unity3D and, damn, I wasn't able to find any of the key tools that I wan't to use, to make the finest furs, the smoothest shapes, the perfect bugling, the perfect lighting of every single minuscule detail...
Again I find myself in the situation where I can't have the stuff I want to see and use. So I started another journey, still in the 3D realm, but, this time, nosediving in the most obscure topics, in the deepest and darkest places of the human knowledge to find the little gems that will make me able to realize content never seen before.
I want to see what no one has ever seen, I want to join the highest concepts with the most feral instincts, I want to feel them alive, I want to be fooled by their shapes, I want to believe that I can touch them just stretching my hand through the screen.
I want to be who will introduce you to a new world.
And I have to ask you to wait, maybe for a very long time, I could still fail and I'm aware of this, and it's your right to stop supporting me since now.
But I'm glad you supported me for all this time, I'm grateful to my patrons who helped me to improve with my hardware and push even further my knowledge and my skills, to my (almost 3000!!!) watchers who found someone worth to follow in a weird looking otter.
Have a good one and see you soon, this will be epic :D
...
Btw, if someone has some thoughts and tip and, most important, wants to give me some little help in understanding the implementations, or is just curious, these are the papers I'm going to use:
- Stretchy thighs
- Fluffy thing
- More fluffy things
- Ok. This. Is. Just. Madness!!! But, oh God, the possibilities...
...
And one last thing, after the Falcon Heavy successful lift off, totally unrelated, but it's a good news worth to mention, in the next few months we'll see also the new blender 2.8...you have no idea how excited I'm am to play with that new toy ;3
Longer part:
I know, I'm late, horribly late with new updates, but, more or less a month ago, I realized that I know C# and compute shader and normal shader and a weakness for physic simulation, at the same time I realized that I also know unity, at least a bit, and I said to myself, in second person:
"Uhm...you know what? You like making bellies...and fluffy things, and there is this paper about projective dynamics that actually would help you making this stuff in real time, very stretchy (if you know what I mean ;3), very fluffy and, most important, very life like"
And I nodded for the whole time, figuring in my head what that would mean and, wow, the possibilities are amazing. Now, given that:
1 - one of the reasons for which I started making what I make now in the way I make is simply the fact that I wasn't able to find anything as good as UB 001 and a few others authors,
2 - I have a little weakness for the 3D world, path tracing, physic simulations and life like furries
3 - I'm a quality whore
I wanted to make some experiments with Unity3D and, damn, I wasn't able to find any of the key tools that I wan't to use, to make the finest furs, the smoothest shapes, the perfect bugling, the perfect lighting of every single minuscule detail...
Again I find myself in the situation where I can't have the stuff I want to see and use. So I started another journey, still in the 3D realm, but, this time, nosediving in the most obscure topics, in the deepest and darkest places of the human knowledge to find the little gems that will make me able to realize content never seen before.
I want to see what no one has ever seen, I want to join the highest concepts with the most feral instincts, I want to feel them alive, I want to be fooled by their shapes, I want to believe that I can touch them just stretching my hand through the screen.
I want to be who will introduce you to a new world.
And I have to ask you to wait, maybe for a very long time, I could still fail and I'm aware of this, and it's your right to stop supporting me since now.
But I'm glad you supported me for all this time, I'm grateful to my patrons who helped me to improve with my hardware and push even further my knowledge and my skills, to my (almost 3000!!!) watchers who found someone worth to follow in a weird looking otter.
Have a good one and see you soon, this will be epic :D
...
Btw, if someone has some thoughts and tip and, most important, wants to give me some little help in understanding the implementations, or is just curious, these are the papers I'm going to use:
- Stretchy thighs
- Fluffy thing
- More fluffy things
- Ok. This. Is. Just. Madness!!! But, oh God, the possibilities...
...
And one last thing, after the Falcon Heavy successful lift off, totally unrelated, but it's a good news worth to mention, in the next few months we'll see also the new blender 2.8...you have no idea how excited I'm am to play with that new toy ;3
FA+

I can't wait to see what you come up with!!!
Nice! ^^
Sounds like it's going the right way!
I wish you the best Zefiro!
*feeling a bit immature today
Looking forward to seeing what you can turn these possibilities into ;D