Murmurs. New CS
7 years ago
General
Murmur's begin life on a plane seperate from that of the living. Existing in a type of featureless, formless space that
serves as an inbetween of life and death. They begin as masks, plain and white sorrounded by smokey tendrils that can breach
the shallow veil between worlds and seek out what they most need, those closest to that between, closest to death.
The dieing spirits, their bodies to badly broken or aged. Vulnerable to the whispered promises of extended life, or a peaceful death,
perhaps the completion of tasks left undone.
Once concent is given, or even implied the Murmur can cross entirely over,
Smokey tendrils become solid, a blank, white mask settles over the face of the deceased. It consumes, everything.. Matter, spirit.
Once enough is consumed the Murmur can now exist on both planes, moving freely within or between either at will. Consumed organic
resources are crafted into a somewhat feral form with slender limbs, fingered hands and feet, long tails and necks. They begin their
new life with three tendrils that extend to a maximum of one foot, the amount and length growing with age. Tendrils are retractable to the
edge of the mask and new ones tend to grow every fifteen years or so with a foot in length slowly growing in the same time frame to a
max of Fifteen feet. There is no known limit to amount.
Their masks form eyes, that glow mutely in soft colors, emitting smoke. Theyre skin is latexy in nature, occasionally covered with
a soft velvet fur on some.
Colors, coat/skin pattern can vary greatly between Murmurs.
Plain masks are considered undesirable, as much due to their nature as because this leaves them vulnerable. Their masks are the only thing
Mur's cannot regenerate once broken. A crack threatens their life, shattering the mask will result in their death.
Special patterns with imbued paints are applied to Murmur masks to add strength to them, a special clay is also used at times to add features like
horns, teeth.
Any other part of a Murmur's body can be damage or even removed and they can regrow it given time and resources.
Their main diet consists of energy, either from their own world or the living plane. Unless a Murmur is somehow contained in a space
where it cannot flee between worlds or consume SOME form of energy, it is highly unlikely to ever starve one to death.
Upon their birth in the physical world, Murmur's can only consume flesh equal amounts to the spirit. HUman's have spirits equal to their
organic presence and so only one is needed to complete their birth. However if a Murmur chooses not to consume humans, or is incapable
for one reason or another, several animals might be needed to get everything they need. Sometimes leaving behind half consumed bodies
of larger animals.
A common insinuation from Murmur's is the continued life of the human spirit it desires to consume. While Murmur's will never lie,
they can be experts in manipulation and suggestion, giving the impression the deal is even sided. More of a simbiotic relationship.
For this reason Murmur's are very careful to consume ALL of a human soul. If even part of it is left whether because they were in
a hurry, interrupted or simply careless.. the left overs will form into a malignant spirit that haunts the Murmur and is near
impossible to rid themselves of. This is also why Mur's will go to great lengths to never force a spirit, without the barter a spirit
can refuse and fight back, thus increasing the chance for left overs or even a full spirit now deposessed of its body.
Magic is an integral part of Mur life. They begin as a thing of magic, without a physical body till they are able to secure one.
In their initial form their powers are extremely limited. They cannot pass fully between worlds, only extending their tendrils through
as the sense out the vulnerable to search for suitable victims. These are entirely invisible to most, occasionally the very young or
felines can sense the breach. Through these small breaches they can inspire emotion, like fear, or calm, whatever they feel is needed to
convince the vulnerable to acquiesce.
Once evolved their magic and power evolves with them. They can now travel between worlds, change shape from their natural feral form. Though only in shape, their appearance remains always the same.
They retain their death sense, able to sense when creatures within a few miles are nearing the edge of life.
Murs can choose to be visible or not, float on the air, inspire the emotions of those around them. Inspiring fear or anger or peace
though they cannot force higher beings to react upon these feelings.
Theyre capable of moderate telekensis, lifting or manipulating light weight objects within their proximity.
Some Mur's can grow over time in their power, gaining subtle magical skills that are always somewhere in the realm of manipulation,
secrecy, ect. You will never see a Mur hurling fireballs, stopping bullets, or creating storms.
****
Rules
Murmur are a closed species, you may not create your own.
You may not change adopt designs without creator consent.
Adopts may not be sold for more than purchase price.
designs may not be claimed as your own
species may not be claimed as your own
Proper credits must always be included when posting
Murmur are co-owned by Reichenau and veronicaRoach on Da
Original design by VeronicaRoach
serves as an inbetween of life and death. They begin as masks, plain and white sorrounded by smokey tendrils that can breach
the shallow veil between worlds and seek out what they most need, those closest to that between, closest to death.
The dieing spirits, their bodies to badly broken or aged. Vulnerable to the whispered promises of extended life, or a peaceful death,
perhaps the completion of tasks left undone.
Once concent is given, or even implied the Murmur can cross entirely over,
Smokey tendrils become solid, a blank, white mask settles over the face of the deceased. It consumes, everything.. Matter, spirit.
Once enough is consumed the Murmur can now exist on both planes, moving freely within or between either at will. Consumed organic
resources are crafted into a somewhat feral form with slender limbs, fingered hands and feet, long tails and necks. They begin their
new life with three tendrils that extend to a maximum of one foot, the amount and length growing with age. Tendrils are retractable to the
edge of the mask and new ones tend to grow every fifteen years or so with a foot in length slowly growing in the same time frame to a
max of Fifteen feet. There is no known limit to amount.
Their masks form eyes, that glow mutely in soft colors, emitting smoke. Theyre skin is latexy in nature, occasionally covered with
a soft velvet fur on some.
Colors, coat/skin pattern can vary greatly between Murmurs.
Plain masks are considered undesirable, as much due to their nature as because this leaves them vulnerable. Their masks are the only thing
Mur's cannot regenerate once broken. A crack threatens their life, shattering the mask will result in their death.
Special patterns with imbued paints are applied to Murmur masks to add strength to them, a special clay is also used at times to add features like
horns, teeth.
Any other part of a Murmur's body can be damage or even removed and they can regrow it given time and resources.
Their main diet consists of energy, either from their own world or the living plane. Unless a Murmur is somehow contained in a space
where it cannot flee between worlds or consume SOME form of energy, it is highly unlikely to ever starve one to death.
Upon their birth in the physical world, Murmur's can only consume flesh equal amounts to the spirit. HUman's have spirits equal to their
organic presence and so only one is needed to complete their birth. However if a Murmur chooses not to consume humans, or is incapable
for one reason or another, several animals might be needed to get everything they need. Sometimes leaving behind half consumed bodies
of larger animals.
A common insinuation from Murmur's is the continued life of the human spirit it desires to consume. While Murmur's will never lie,
they can be experts in manipulation and suggestion, giving the impression the deal is even sided. More of a simbiotic relationship.
For this reason Murmur's are very careful to consume ALL of a human soul. If even part of it is left whether because they were in
a hurry, interrupted or simply careless.. the left overs will form into a malignant spirit that haunts the Murmur and is near
impossible to rid themselves of. This is also why Mur's will go to great lengths to never force a spirit, without the barter a spirit
can refuse and fight back, thus increasing the chance for left overs or even a full spirit now deposessed of its body.
Magic is an integral part of Mur life. They begin as a thing of magic, without a physical body till they are able to secure one.
In their initial form their powers are extremely limited. They cannot pass fully between worlds, only extending their tendrils through
as the sense out the vulnerable to search for suitable victims. These are entirely invisible to most, occasionally the very young or
felines can sense the breach. Through these small breaches they can inspire emotion, like fear, or calm, whatever they feel is needed to
convince the vulnerable to acquiesce.
Once evolved their magic and power evolves with them. They can now travel between worlds, change shape from their natural feral form. Though only in shape, their appearance remains always the same.
They retain their death sense, able to sense when creatures within a few miles are nearing the edge of life.
Murs can choose to be visible or not, float on the air, inspire the emotions of those around them. Inspiring fear or anger or peace
though they cannot force higher beings to react upon these feelings.
Theyre capable of moderate telekensis, lifting or manipulating light weight objects within their proximity.
Some Mur's can grow over time in their power, gaining subtle magical skills that are always somewhere in the realm of manipulation,
secrecy, ect. You will never see a Mur hurling fireballs, stopping bullets, or creating storms.
****
Rules
Murmur are a closed species, you may not create your own.
You may not change adopt designs without creator consent.
Adopts may not be sold for more than purchase price.
designs may not be claimed as your own
species may not be claimed as your own
Proper credits must always be included when posting
Murmur are co-owned by Reichenau and veronicaRoach on Da
Original design by VeronicaRoach
kuyame
~kuyame
this looks very interesting
Torie929
~torie929
Omg! I must have one!
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