Twenty-Five, and moving forwards
7 years ago
So another year down, another June 17th lived through. And with it, I turn 25, a quarter of a century.
The last year has been rough, but hopefully things will begin improving fairly soon.
So, general life update time. In june of 2016, I graduated from university with a double major in biology and indigenous studies. Unsurprisingly, after moving home to a small town, I couldn't find any jobs in my industry, not in the slightest. I spent half a year searching, with the help of a recruiter, for a job, being extremely unsuccessful even with regular retail positions, until I managed to land a job at a convenience store in December of 2016.
I spent a year and a half at that store, and it was torture. Long story short: crappy boss, crappy coworkers, and crappy customers. But hey, what else is new?
During the first year of working there, I spent a lot of time thinking about what I wanted to do with my life. I missed being creative, and working on stuff for people to enjoy. During that year, I realized I wanted to get back into game creation, as was my initial goal in high school, before I got bullied out of it. So, I got my butt in gear, worked on some stuff for a portfolio, and applied to Sheridan College in Oakville, Ontario.
I got in. Starting in September, I'll be attending Sheridan College in their 4 year undergraduate Game Design program. The course is really highly rated, despite only being around for 5 years so far, and even includes a mandatory summer co-op program at actual game studios (two big ones that actually take part every year are Ubisoft and Bioware, alongside many indie companies). I'm seriously looking forward to the program. Some highlights that I got from when I attended the school's open house:
1) The mandatory summer co-op program after the third year. That's both work experience and possible references/people who might be able to help with a job after the degree is over.
2) Twice a year, once every semester either before or after the reading week, they do a week long game jam with random teams. No game design classes, just random teams building small games from scratch. I can't freaking wait to participate!
3) The entire 4th year is a self-assembled group building a working game entirely from the ground up to completion.
So, needless to say, it's going to be tough as hell, but I'm going to work my ass off, and make some games.
I've currently moved to Oakville and am beginning my job hunt for the summer. I mean, I have enough money put aside for rent until student loans come in, but I'd rather rely on those loans as little as possible, which means getting a job to save up money. So wish me luck on that front.
Though if anybody wants some short story commissions, more than willing to take a few on. Just shoot me a message!
In the meantime, though, I'll try to get more stuff finished to post on here, and keep you guys more in the loop on what's going on with me in the future.
Take care, everybody!
~Kingsley
The last year has been rough, but hopefully things will begin improving fairly soon.
So, general life update time. In june of 2016, I graduated from university with a double major in biology and indigenous studies. Unsurprisingly, after moving home to a small town, I couldn't find any jobs in my industry, not in the slightest. I spent half a year searching, with the help of a recruiter, for a job, being extremely unsuccessful even with regular retail positions, until I managed to land a job at a convenience store in December of 2016.
I spent a year and a half at that store, and it was torture. Long story short: crappy boss, crappy coworkers, and crappy customers. But hey, what else is new?
During the first year of working there, I spent a lot of time thinking about what I wanted to do with my life. I missed being creative, and working on stuff for people to enjoy. During that year, I realized I wanted to get back into game creation, as was my initial goal in high school, before I got bullied out of it. So, I got my butt in gear, worked on some stuff for a portfolio, and applied to Sheridan College in Oakville, Ontario.
I got in. Starting in September, I'll be attending Sheridan College in their 4 year undergraduate Game Design program. The course is really highly rated, despite only being around for 5 years so far, and even includes a mandatory summer co-op program at actual game studios (two big ones that actually take part every year are Ubisoft and Bioware, alongside many indie companies). I'm seriously looking forward to the program. Some highlights that I got from when I attended the school's open house:
1) The mandatory summer co-op program after the third year. That's both work experience and possible references/people who might be able to help with a job after the degree is over.
2) Twice a year, once every semester either before or after the reading week, they do a week long game jam with random teams. No game design classes, just random teams building small games from scratch. I can't freaking wait to participate!
3) The entire 4th year is a self-assembled group building a working game entirely from the ground up to completion.
So, needless to say, it's going to be tough as hell, but I'm going to work my ass off, and make some games.
I've currently moved to Oakville and am beginning my job hunt for the summer. I mean, I have enough money put aside for rent until student loans come in, but I'd rather rely on those loans as little as possible, which means getting a job to save up money. So wish me luck on that front.
Though if anybody wants some short story commissions, more than willing to take a few on. Just shoot me a message!
In the meantime, though, I'll try to get more stuff finished to post on here, and keep you guys more in the loop on what's going on with me in the future.
Take care, everybody!
~Kingsley
FA+

Sure, why not?
Honestly, while that is a goal right now, I'm way more excited for it to just be September already so I can get started on school work. XD
Never thought I'd say those words.
Hope you had a good birthday!