FTM holography panel debrief
6 years ago
So about 23 people showed up, which matched the estimate based on the
furthemore sched thing and replies to twitter. We made about 14 holograms.
So some people left disappointed (sigh). We didn't record the results very
well, but the majority of the holograms came out.
It would not have worked anywhere near as well as it did without TJCoyote
handling the processing. Thanks!!
Things which worked:
No Injuries.
Pipelining the exposure and processing steps achieved about 5 minutes/hologram.
Taping the festive holiday safe lights to the wall got a surprising amount of light
into the trays, and went up very quickly.
Dog training pads under the chemistry trays caught everything.
FTM gave me plenty of setup and tear down time, we actually ran over trying to
get everyone a hologram.
Things which didn't quite work:
A second timer, so developer and bleach are separate would have helped.
Need a third pipeline stage for the wash/dry cycle and packaging, in normal
room light.
People at the end of the queue ended up hanging out in the darkness
for an hour and a half.
Needed more developer in the tray (had 300ml total, in an 8x10 tray, 400ml
would have been better).
The developer got exhausted around hologram number 10, should have replaced
it on hologram number 10.
The big issue is how to reduce everyone waiting around until it one's turn.
At HOPE, the panel was in two pieces. The first part was in normal room light
and had all the explanations. The second part was in the dark room, and I
divided it up into 15 minute windows which people signed up for during the
fist half. It was one person at a time and I was alone, so one hologram every 15 minutes.
If the dark room part is pipelined, then someone arrives every 5 minutes, which
complicates opening the door (and letting the darkness out). Its also difficult
to predict how well we will stay on schedule.
Holography doesn't involve ether though. How would you handle fumes? Would those activated carbon filters people use to solder work?
Definately true about fur cons being a bit of a fire hazard. (-:
It sounds like things really went well for the most part, and that it will go even better the next time, with everything learned from this one.
Just a shame that not everyone was able to make a hologram, but 14 is still a good quantity for getting done during a con panel.
As long as everyone had fun and learned something.
It definately went well. It could have gone better, but that seems like a universal truth. There is always room for improvement...
I'll attempt to do it at MFM if you're interested.
It would just depend on what day and time such an event would take place, as I do hate missing out on photographing fursuiters, though MFM does tend to have a lot of slow periods when not much is happening fursuiter-wise.
At the same time, you want to have a good turnout, to make it worth your time and effort to run such a panel.
Of course this is making stuff up, MFM hasn't approved anything and I'm using last year's schedule for comparing... but how about friday early afternoon? Just after lunch? Looking at last year's schedule, the fursuit meet/greet open games started at 2. So 1 to 3 maybe. The end would overlap with the fursuit open games, but they are a bit unbounded.
Film at 11 will probably be late friday evening.
Saturday afternoon? After the parade, but before the charity auction is a rather narrow time window.
There's usually little else happening on Friday afternoon and people are often looking for something to do besides walk around the dealer's room 10 times.
Saturday is far busier, fursuiter-wise, so there's usually a lot more going on.
Yes, this has happened to me with my fursuit cleaning panel that was scheduled right before opening ceremonies.