Thoughts about artstyle
5 years ago
The few last years I've pondered this and I've finally made the decision to
take the critical step. My "Celshade" style is evolving, and thus no longer
celshaded by definition, rather it's hard comic like lines with now more
realistic shading behaviour, still heavily stylized of course. This reflects
my current skill level better and will enable me to further develop forward.
For a large diverse set of themes trying to primarily use hard shadows
simply doesn't do the job well enough.
But now I'm faced with the question: What should this style be called? It
could be anything, first and foremost it is "my style", but how do I
differentiate it from paintings and other possible style directions I enjoy
taking on some other artwork. I'm open ears for ideas on that.
Examples with the newer style direction:
https://www.furaffinity.net/view/39689245/
https://www.furaffinity.net/view/40116496/
https://www.furaffinity.net/view/40146056/
-Neo
take the critical step. My "Celshade" style is evolving, and thus no longer
celshaded by definition, rather it's hard comic like lines with now more
realistic shading behaviour, still heavily stylized of course. This reflects
my current skill level better and will enable me to further develop forward.
For a large diverse set of themes trying to primarily use hard shadows
simply doesn't do the job well enough.
But now I'm faced with the question: What should this style be called? It
could be anything, first and foremost it is "my style", but how do I
differentiate it from paintings and other possible style directions I enjoy
taking on some other artwork. I'm open ears for ideas on that.
Examples with the newer style direction:
https://www.furaffinity.net/view/39689245/
https://www.furaffinity.net/view/40116496/
https://www.furaffinity.net/view/40146056/
-Neo
FA+

But even so, I think as long as you include an example or two, you should be fine.
Also I personally think "rendered" for drawings sounds silly, we aren't machines calculating every photon ray.
It lends itself very well to popping the characters out of the scene while not ignoring the background. You can flex how you handle the lines to help mesh the two together better when its important like in the second example.
I don't feel like it really needs a name to be perfectly honest.
"Comic illustration style" is okay but I think it's just a little wordier than it needs to be? And it may imply that it's meant to accompany a narrative story, which isn't the case here.
Imo, "illustration" already has a connotation of linework or other bold choices that aren't necessarily true-to-life. Professional illustrators very often have comic-like, cartoonized or otherwise bold artstyles. They're associated more often with narrative art like comics, children's books, editorial illustrations, etc. Whereas the word painting implies reality, precision, rendering, and fine art.
The difference between painting/illustration isn't actually defined by style ofc. Technically everything you do on commission is illustration. But there's a connotation you could take advantage of.
Also note, I went to art school so idk if your commissioners would have the same interpretation... it might be worth asking around to see if it would stick without the word "comic."