i wish there was a way
9 years ago
i wish there was a way to give a fellow artist constructive criticism on their prices and art anonymously
because theres huge stigma about talking to artists about their prices, so some people are very expensive (for their current skill level) and can't seem to ever get commissions (and wonder why)
and sometimes i feel so bad cause it feels these people just dont seem to know why they arent getting work :(
i just wish it didnt instantly come off as rude no matter how you word it, you know?
because theres huge stigma about talking to artists about their prices, so some people are very expensive (for their current skill level) and can't seem to ever get commissions (and wonder why)
and sometimes i feel so bad cause it feels these people just dont seem to know why they arent getting work :(
i just wish it didnt instantly come off as rude no matter how you word it, you know?
FA+

I tend to just be open and frank with people. x)
Because people are overract and have skin the thickness of paper...
OR
They just take some higher moral ground, and ignore any feedback as people just being whiny
Although if you want anonymity... i wont say it specifically... buuut...
http://u.cubeupload.com/Trippledot/.....thsfghdfgh.png
$70/hour is how much you really need to live not in poverty in a lot of american cities anyways. (New York, SanFran, Etc)
1: first tell them something postive about the work. It can be anything from color pallete. Composition or line and markmaking.
2: tell them something or things you dont like.
3: the but, finished your dislikes with how they can improve there work, what to pgocus on. Ectra.
(Your welcome to critique my work anytime in this manner.)
In terms of pricing i dont think theres a proper skill vrs. Price. Its really shitty when someone with less practice is making more of there work. Or it sucks when someone charges what they feel there work deserves and cant make the wages.
Arts both objective and subjective here unfortunatly ^^;:
(Hope any of my two cents help ^^)
2: Tell them how you feel. In the end, its the feelings that matter here, we all know in the end the final product, should, end up pretty good and worth it regardless.
and
3: Don't tell them what to do, people generally hate being told what to do, and not knowing their situation makes it hard to give good advice.. Offer up key points that could be worked on, but don't tell them how to do it unless asked... i guess?
"I feel very unsecure that your art takes xxx time, it would make me feel better if <list of points>"
rather than
"Oh i love your work, but you take too long, you should work faster"
As towards videogames not applying entirly. I went to an art show two weeks ago souly based around video game design. The games themself and the process that goes into them (it takes about 20ish years for something to become an accepted art form ^^;: photogrophy and film used to be the same way. )
I tell them I'm not an artist. I spent 90% of my electives in middle and high school in art class. I loved it, but still only barely concider myself an artist.
I tell them something that looked incorrect, usually anatomy, but can be other things as well.
Then I finish with a compliment. Only stating the bad will make you seem like you don't care.
Finally I tell them that it is my opinion, they don't have to listen if they don't want to.
Pricing is completely different though. I see resonable artist get passed over all the time, usually because either the quality to the price isn't that worth it, or the time spent per peice is so great they think it is worth more then it really is. It is a touchy subject because in 100% honesty... your art is only worth as much as the people willing to spend money on it. Period. If someone wants to spend 20$ on a few lines and no color, why would they accept anything less the next time? Even if the lines took you 20 minutes to sketch up and clean to make it look pretty. As a commissioner of artists I have to ask myself all the time. "Is it worth it?" Generally I am happy with my purchases. When I go to buy I look at turn around times, an organized artist, and then the price. I waited 3 months for a sketch, then another 6 for it to be engraved onto a notebook. I recieved my product and unwatched them. Time is just as important as which background color to use or the cleanness on your lines. Many artists don't understand that and lose business that way. I will challenge anyone on my understanding of business. I may not have gone to college for it, but the basics come down to math and customer service, both of which I am very proficient with.
Anway /rant off